package trinity.world; import trinity.Global; import trinity.config.TrinityConfig; import net.minecraft.world.biome.Biome; import net.minecraftforge.common.BiomeDictionary; import net.minecraftforge.common.BiomeManager; import net.minecraftforge.common.BiomeManager.BiomeEntry; import net.minecraftforge.common.BiomeManager.BiomeType; import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.registry.GameRegistry.ObjectHolder; import net.minecraftforge.registries.IForgeRegistry; @ObjectHolder(Global.MOD_ID) public class TrinityBiomes { public final static BiomeNuclearCrater NUCLEAR_CRATER = new BiomeNuclearCrater(); public final static BiomeContaminatedOcean CONTAMINATED_OCEAN = new BiomeContaminatedOcean(); @Mod.EventBusSubscriber(modid = Global.MOD_ID) public static class RegistrationHandler { @SubscribeEvent public static void onEvent(final RegistryEvent.Register event) { final IForgeRegistry registry = event.getRegistry(); registry.register(new BiomeNuclearCrater().setRegistryName(Global.MOD_ID, BiomeNuclearCrater.BIOME_REGISTRY_NAME)); registry.register(new BiomeContaminatedOcean().setRegistryName(Global.MOD_ID, BiomeContaminatedOcean.BIOME_REGISTRY_NAME)); } } public static void initBiomeManagerAndDictionary() { //if (NCConfig.wasteland_biome) { //zBiomeManager.addBiome(BiomeType.DESERT, new BiomeEntry(NUCLEAR_WASTELAND, NCConfig.wasteland_biome_weight)); //BiomeManager.addSpawnBiome(NUCLEAR_WASTELAND); //BiomeManager.addStrongholdBiome(NUCLEAR_WASTELAND); BiomeDictionary.addTypes(NUCLEAR_CRATER, BiomeDictionary.Type.DEAD, BiomeDictionary.Type.DRY, BiomeDictionary.Type.HOT, BiomeDictionary.Type.SPARSE, BiomeDictionary.Type.WASTELAND); BiomeDictionary.addTypes(CONTAMINATED_OCEAN, BiomeDictionary.Type.DEAD, BiomeDictionary.Type.OCEAN); //} } }