From dba8168e108d443c9bbdfbb7ea05c5e4a28f123b Mon Sep 17 00:00:00 2001 From: zombie Date: Wed, 27 Oct 2021 19:38:46 -0400 Subject: [PATCH] added da rulez we still need to add exploits --- README.md | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) diff --git a/README.md b/README.md index e69de29..8ccde18 100644 --- a/README.md +++ b/README.md @@ -0,0 +1,31 @@ +# Fermi modpack rulez + +### Winning/Losing Conditions: +Win - Eliminate all other players + +Loss - All of your bases have been destroyed, and you cannot rebuild with the already available resources, or your name is QTechQuantum + +### Definitions: +Base - A structure where any type of processing occurs that is not directly related to extracting the raw resources. + +Raid - An entrance into another's territory for the purpose of seizing goods or valuables. + +### Misc: +Power generation is considered an extension of anything it is powering, not a separate entity. + +### Rules: +1. Do not search for bases/raid bases until the grace period has ended + 1. Grace period ends on November 13th at 11:59PM Eastern Time* + 1. If you find a base on accident during these periods, that's fine. + 1. Doing PVP in the grace period is very frowned upon and rude +1. Bases must be within 2500 blocks of spawn (0,75,0) and in the Overworld (non base stuff can be anywhere) +1. Bases cannot be blast-proof (however, blast resistance is highly recommended) +1. No raiding people when they are offline +1. No unraidable storage (personal safes, alt accounts, etc) +1. No hacked/utility/minecraft enhancement clients +1. No ESP (except for things already included in or made in the modpack) +1. To raid bases, you must blast in using missiles + 1. To raid nonbases, you may use any explosive +1. You cannot teleport within 250 blocks of an enemy base + 1. Exceptions are: `/spawn` and any vanilla means +*May change by popular vote