# Configuration file "client settings" { B:showHEX=true B:showHSV=true B:showLight=true B:showOpacity=true B:showRGB=true } crafing { B:allowCraftingTable=true S:glowingCraftingBlock=glowstone I:glowingCraftingOutput=1 S:solidCraftingBlock=cobblestone I:solidCraftingOutput=1 S:transparentCraftingBlock=blockGlass I:transparentCraftingOutput=1 } glowing { B:GLOWING_EMITS_LIGHT=true D:GLOWING_MAX=1.0 D:GLOWING_MIN=1.0 D:GLOWING_RANGE_EXPONENT=1.0 I:GLOWING_SHADES=1 } hue { D:HUE_MAX=0.96 D:HUE_MAX_GLOWING=0.96 D:HUE_MAX_TRANSPARENT=0.96 D:HUE_MIN=0.0 D:HUE_MIN_GLOWING=0.0 D:HUE_MIN_TRANSPARENT=0.0 D:HUE_RANGE_EXPONENT=1.0 D:HUE_RANGE_EXPONENT_GLOWING=1.0 D:HUE_RANGE_EXPONENT_TRANSPARENT=1.0 I:HUE_SHADES=32 I:HUE_SHADES_GLOWING=32 I:HUE_SHADES_TRANSPARENT=32 } integration { B:ShowBlocksInJEI=false } saturation { D:SATURATION_MAX=1.0 D:SATURATION_MAX_GLOWING=1.0 D:SATURATION_MAX_TRANSPARENT=1.0 D:SATURATION_MIN=0.2 D:SATURATION_MIN_GLOWING=0.2 D:SATURATION_MIN_TRANSPARENT=0.2 D:SATURATION_RANGE_EXPONENT=0.9 D:SATURATION_RANGE_EXPONENT_GLOWING=0.9 D:SATURATION_RANGE_EXPONENT_TRANSPARENT=0.9 I:SATURATION_SHADES=4 I:SATURATION_SHADES_GLOWING=4 I:SATURATION_SHADES_TRANSPARENT=4 } startupgui { I:LAST_MAX_SHADES=3870 } texture { S:DISPLAY_TEXTURE=DRYWALL S:DISPLAY_TEXTURE_GLOWING=PULSE S:DISPLAY_TEXTURE_TRANSPARENT=SEMI_GLASS } transparency { D:TRANSPARENCY_MAX=0.5 D:TRANSPARENCY_MIN=0.5 D:TRANSPARENCY_RANGE_EXPONENT=1.0 I:TRANSPARENCY_SHADES=1 } value { D:VALUE_MAX=1.0 D:VALUE_MAX_GLOWING=1.0 D:VALUE_MAX_TRANSPARENT=1.0 D:VALUE_MIN=0.2 D:VALUE_MIN_GLOWING=0.2 D:VALUE_MIN_TRANSPARENT=0.2 D:VALUE_RANGE_EXPONENT=1.0 D:VALUE_RANGE_EXPONENT_GLOWING=1.0 D:VALUE_RANGE_EXPONENT_TRANSPARENT=1.0 I:VALUE_SHADES=10 I:VALUE_SHADES_GLOWING=10 I:VALUE_SHADES_TRANSPARENT=10 }