A custom modpack
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zombie dba8168e10 added da rulez
we still need to add exploits
2021-10-27 19:38:46 -04:00
config Fun mode activated 2021-10-18 17:46:44 -06:00
marytts Added mods 2021-10-10 22:16:47 -06:00
mods Updated QMD 2021-10-22 00:27:35 -06:00
scripts Made nukes difficult, made antimatter use QMD 2021-10-17 02:41:18 -06:00
.gitignore Added gitignore 2021-10-11 18:06:53 -06:00
README.md added da rulez 2021-10-27 19:38:46 -04:00

Fermi modpack rulez

Winning/Losing Conditions:

Win - Eliminate all other players

Loss - All of your bases have been destroyed, and you cannot rebuild with the already available resources, or your name is QTechQuantum

Definitions:

Base - A structure where any type of processing occurs that is not directly related to extracting the raw resources.

Raid - An entrance into another's territory for the purpose of seizing goods or valuables.

Misc:

Power generation is considered an extension of anything it is powering, not a separate entity.

Rules:

  1. Do not search for bases/raid bases until the grace period has ended
  2. Grace period ends on November 13th at 11:59PM Eastern Time*
  3. If you find a base on accident during these periods, that's fine.
  4. Doing PVP in the grace period is very frowned upon and rude
  5. Bases must be within 2500 blocks of spawn (0,75,0) and in the Overworld (non base stuff can be anywhere)
  6. Bases cannot be blast-proof (however, blast resistance is highly recommended)
  7. No raiding people when they are offline
  8. No unraidable storage (personal safes, alt accounts, etc)
  9. No hacked/utility/minecraft enhancement clients
  10. No ESP (except for things already included in or made in the modpack)
  11. To raid bases, you must blast in using missiles
  12. To raid nonbases, you may use any explosive
  13. You cannot teleport within 250 blocks of an enemy base
  14. Exceptions are: /spawn and any vanilla means *May change by popular vote