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3 commits

7 changed files with 50 additions and 18 deletions

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@ -23,7 +23,7 @@
B:Storm_Deflector_RemoveRainstorms=false
B:Storm_Deflector_RemoveSandstorms=true
B:Storm_FlyingBlocksHurt=true
I:Storm_HailPerTick=10
I:Storm_HailPerTick=100
I:Storm_LightningStrikeBaseValueOddsTo1=200
I:Storm_MaxPerPlayerPerLayer=20
I:Storm_MaxRadius=1000

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@ -24,7 +24,7 @@
I:Storm_Tornado_TicksToRepairBlock=6000
# Accuracy of tornado aimed at player
I:Storm_Tornado_aimAtPlayerAngleVariance=15
I:Storm_Tornado_aimAtPlayerAngleVariance=360
# Make tornados initial heading aimed towards closest player
B:Storm_Tornado_aimAtPlayerOnSpawn=false
@ -36,7 +36,7 @@
B:Storm_Tornado_grabBlocks=true
# Grab entity items, overridden by Storm_Tornado_grabPlayersOnly
B:Storm_Tornado_grabItems=false
B:Storm_Tornado_grabItems=true
# Grab hostile mobs, overridden by Storm_Tornado_grabPlayersOnly
B:Storm_Tornado_grabMobs=true

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mods/QMD-1.0.3-1.12.2.jar Normal file

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@ -1,20 +1,52 @@
#var AM = <NuclearCraft:antimatter>;
#var AICBM = <icbmclassic:explosives:22>;
#var NICBM = <icbmclassic:explosives:15>;
#recipes.remove(AICBM);
#recipes.addShaped(AICBM,
#var ANTIMATTERICBM = <icbmclassic:explosives:22>;
#var ICBMNUKEBOMB = <icbmclassic:explosives:15>;
#recipes.remove(ANTIMATTERICBM);
#recipes.addShaped(ANTIMATTERICBM,
# [[AM, AM, AM],
# [AM, NICBM, AM],
# [AM, ICBMNUKEBOMB, AM],
# [AM, AM, AM]]);
var REPL = <ic2:te:63>;
var AICBM = <icbmclassic:explosives:22>;
var NICBM = <icbmclassic:explosives:15>;
var NIC2 = <ic2:te:2>;
var P = <ic2:fluid_cell>.withTag({Fluid: {FluidName: "plasma", Amount: 1000}});
recipes.remove(AICBM);
recipes.addShaped(AICBM,
[[NICBM, REPL, NICBM],
[P, NIC2, P],
[NICBM, REPL, NICBM]]);
#var IC2REPLICATOR = <ic2:te:63>;
#var ANTIMATTERICBM = <icbmclassic:explosives:22>;
#var ICBMNUKEBOMB = <icbmclassic:explosives:15>;
#var NUKEIC2 = <ic2:te:2>;
#var IC2PLASMA = <ic2:fluid_cell>.withTag({Fluid: {FluidName: "plasma", Amount: 1000}});
#recipes.remove(ANTIMATTERICBM);
#recipes.addShaped(ANTIMATTERICBM,
# [[ICBMNUKEBOMB, IC2REPLICATOR, ICBMNUKEBOMB],
# [IC2PLASMA, NUKEIC2, IC2PLASMA],
# [ICBMNUKEBOMB, IC2REPLICATOR, ICBMNUKEBOMB]]);
#########################
var ICBMNUKEBOMB = <icbmclassic:explosives:15>;
var TRINITYU235BOMB = <trinity:bomb_u235>;
var ICBMNUKEMISSLE = <icbmclassic:missile:15>;
var ICBMMISSILEMODULE = <icbmclassic:missile:24>;
recipes.remove(ICBMNUKEMISSLE);
recipes.addShapeless(ICBMNUKEMISSLE, [ ICBMMISSILEMODULE, TRINITYU235BOMB ]);
recipes.addShapeless(ICBMNUKEMISSLE, [ ICBMMISSILEMODULE, ICBMNUKEBOMB ]);
recipes.remove(ICBMNUKEBOMB);
recipes.addShapeless(ICBMNUKEBOMB, [ TRINITYU235BOMB ]);
recipes.addShapeless(TRINITYU235BOMB, [ ICBMNUKEBOMB ]);
######################
var ICBMANTIMATTERBOMB = <icbmclassic:explosives:22>;
recipes.remove(ICBMANTIMATTERBOMB);
var QMDDEUTCELL = <qmd:canister:2>.withTag({storage: {amount: 6000}});
var QMDANTIDEUTCELL = <qmd:cell:2>.withTag({storage: {amount: 600}});
var ACCELCASING = <qmd:accelerator_casing>;
recipes.addShaped(ICBMANTIMATTERBOMB,
[[ACCELCASING, QMDANTIDEUTCELL, ACCELCASING],
[ICBMNUKEBOMB, QMDDEUTCELL, ICBMNUKEBOMB],
[ACCELCASING, QMDANTIDEUTCELL, ACCELCASING]]);