# Configuration file balance { # The amount of blocks which comprise one compression level. NOTE: If enableCompressionByRecipe is enabled, this may ONLY be set to 4 or 9! Other values will crash. [range: 2 ~ 64, default: 9] I:compressedBlockCount=9 # Warning: MJ is specified in micro-joules (x10^6)! [range: 400000 ~ 2147483647, default: 2000000] I:compressorRecipeMultiplierMJ=2000000 # [range: 4 ~ 2147483647, default: 20] I:compressorRecipeMultiplierRF=20 # Whether block compression by the Compressor machine should be enabled. [default: true] B:enableCompressionByCompressor=true # Whether block compression by recipe should be enabled. [default: false] B:enableCompressionByRecipe=true # Whether block decompression by recipe should be enabled. [default: true] B:enableDecompressionByRecipe=true # [default: true] B:enableEnergyMJ=true # [default: true] B:enableEnergyRF=true # Names of items to be blacklisted. IMC can also be used. [default: ] S:itemBlacklist < > # Names of items to be whitelisted. THE WHITELIST IS ONLY ACTIVE IF AT LEAST ONE ITEM IS ON THIS LIST. [default: ] S:itemWhitelist < minecraft:dirt minecraft:sand minecraft:glass minecraft:stone minecraft:gravel minecraft:granite minecraft:andesite minecraft:sandstone minecraft:cobblestone minecraft:diorite > # The maximum amount of compression levels for each block. [range: 1 ~ 1000, default: 16] I:maxCompressionLevels=16 } compat { # [default: true] B:jeiCompressorSupport=true # [default: true] B:jeiCraftingSupport=true } features { # Enable or disable the Compressor machine. [default: true] B:enableCompressor=false } general { # The name the mod uses to refer to Forge capability-based energy. [default: RF] S:energyUnitName=RF # Should the amount of the original block be shown in tooltips? [default: true] B:showCountInTooltips=true }