Fixed picking algorithm 9001
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22290acbf0
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86d41e5057
1 changed files with 2 additions and 2 deletions
4
wheel.py
4
wheel.py
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@ -70,10 +70,10 @@ while running:
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bs_scale = (random.random() + 1)
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bs_scale = (random.random() + 1)
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if t < 6.2831 * bs_scale:
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if t < 6.2831 * bs_scale:
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#d_ang = (math.cos(t + 3.1415 * bs_scale) + 1) / (t + 1)
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#d_ang = (math.cos(t + 3.1415 * bs_scale) + 1) / (t + 1)
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d_ang = (math.e**(-0.4*t)) * (math.cos(0.25*t*bs_scale) + 1)
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d_ang = (math.e**(-2*t)) * (math.cos(0.25*t*bs_scale) + 1)
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ang += d_ang * (random.random() / 2 + 1)
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ang += d_ang * (random.random() / 2 + 1)
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else:
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else:
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i = int(-(ang % 360) / (360 / len(items)))
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i = int(-((ang + (360/len(items)/2)) % 360) / (360 / len(items)))
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print(items[i])
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print(items[i])
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bigfont = pygame.font.SysFont(None, 112)
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bigfont = pygame.font.SysFont(None, 112)
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