fml-assets/textures/dev/tiles01_gray.png.import

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b0qbu2wmi4fb8"
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path="res://.godot/imported/tiles01_gray.png-c6a45d6a3ca494865e2e7dab00ee7f3c.ctex"
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metadata={
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"vram_texture": false
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}
[deps]
source_file="res://assets/textures/dev/tiles01_gray.png"
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dest_files=["res://.godot/imported/tiles01_gray.png-c6a45d6a3ca494865e2e7dab00ee7f3c.ctex"]
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[params]
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compress/mode=3
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compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0