fml-assets/screenshot.jpg.import

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://4jusuiyd4wgi"
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path.s3tc="res://.godot/imported/screenshot.jpg-9af6bb8f0161564810f5a66268e8dd3e.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
"vram_texture": true
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}
[deps]
source_file="res://assets/screenshot.jpg"
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dest_files=["res://.godot/imported/screenshot.jpg-9af6bb8f0161564810f5a66268e8dd3e.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
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detect_3d/compress_to=0