Fixed zombie sounds
This commit is contained in:
parent
9d0bb6fd50
commit
43d843c50b
10 changed files with 48 additions and 48 deletions
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sounds/dialog/kerbygreet.wav
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sounds/dialog/kerbygreet.wav
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sounds/dialog/kerbygreet.wav.import
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sounds/dialog/kerbygreet.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://4ju4ca5wak7v"
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path="res://.godot/imported/kerbygreet.wav-0fc9d45c608e102d6dbcbd0dfae04e64.sample"
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[deps]
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source_file="res://assets/sounds/dialog/kerbygreet.wav"
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dest_files=["res://.godot/imported/kerbygreet.wav-0fc9d45c608e102d6dbcbd0dfae04e64.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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sounds/dialog/kerbywhatare.wav
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sounds/dialog/kerbywhatare.wav
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sounds/dialog/kerbywhatare.wav.import
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sounds/dialog/kerbywhatare.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://cojpnupcedga"
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path="res://.godot/imported/kerbywhatare.wav-83148a1788e15e29b61f42be086bc66a.sample"
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[deps]
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source_file="res://assets/sounds/dialog/kerbywhatare.wav"
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dest_files=["res://.godot/imported/kerbywhatare.wav-83148a1788e15e29b61f42be086bc66a.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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@ -1,24 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://d20ver6nfndbt"
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path="res://.godot/imported/start_dialog.wav-cfe5a1073273d0c2d24207b0abfa1cb2.sample"
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[deps]
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source_file="res://assets/sounds/dialog/start_dialog.wav"
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dest_files=["res://.godot/imported/start_dialog.wav-cfe5a1073273d0c2d24207b0abfa1cb2.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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@ -1,24 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://dbw14jkekqjrb"
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path="res://.godot/imported/win_dialog.wav-34e496ceaf70533179736c14f4f9bffe.sample"
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[deps]
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source_file="res://assets/sounds/dialog/win_dialog.wav"
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dest_files=["res://.godot/imported/win_dialog.wav-34e496ceaf70533179736c14f4f9bffe.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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