started texturing and changed origin on monitor01
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23 changed files with 192 additions and 0 deletions
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@ -10,6 +10,7 @@ VERSION 1
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4c17a9ae-9ce0-4244-801d-5de230574082:models/general:models-general
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f442a275-9128-4013-a62f-bcb09bb9103c:models/paintings:models-paintings
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53882271-4519-4ad2-bc6e-24e8c13bedc1:textures:textures
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68423b75-93b2-4572-9639-48f56ed100c8:textures/concrete:textures-concrete
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aacd3110-beaf-41fe-83fc-e4b96bc584e4:textures/dev:textures-dev
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f38a2905-eb61-4b61-a5e8-a63f8f288e01:textures/metal:textures-metal
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95f1e260-50a9-4d0b-b24a-75bfcd12a7b7:textures/models:textures-models
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@ -10,6 +10,7 @@ VERSION 1
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4c17a9ae-9ce0-4244-801d-5de230574082:models/general:models-general
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f442a275-9128-4013-a62f-bcb09bb9103c:models/paintings:models-paintings
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53882271-4519-4ad2-bc6e-24e8c13bedc1:textures:textures
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68423b75-93b2-4572-9639-48f56ed100c8:textures/concrete:textures-concrete
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aacd3110-beaf-41fe-83fc-e4b96bc584e4:textures/dev:textures-dev
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f38a2905-eb61-4b61-a5e8-a63f8f288e01:textures/metal:textures-metal
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95f1e260-50a9-4d0b-b24a-75bfcd12a7b7:textures/models:textures-models
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models/concrete/fish_scene.blend
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models/concrete/fish_scene.blend
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models/concrete/fish_scene.blend.import
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models/concrete/fish_scene.blend.import
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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path="res://.godot/imported/fish_scene.blend-8e54cf617800240d81f6b373891bbf90.scn"
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[deps]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={}
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blender/nodes/visible=0
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blender/nodes/active_collection_only=false
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blender/nodes/punctual_lights=true
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blender/nodes/cameras=true
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blender/nodes/custom_properties=true
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blender/nodes/modifiers=1
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blender/meshes/colors=false
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/tangents=true
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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blender/materials/unpack_enabled=true
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blender/materials/export_materials=1
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blender/animation/limit_playback=true
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blender/animation/always_sample=true
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blender/animation/group_tracks=true
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textures/concrete/concrete01.png
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textures/concrete/concrete01.png
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textures/concrete/concrete01.png.import
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textures/concrete/concrete01.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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metadata={
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/textures/concrete/concrete01.png"
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dest_files=["res://.godot/imported/concrete01.png-8e6af4ebe87914cdc31e97dcc6fe397d.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/lossy_quality=0.7
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
textures/concrete/concrete01_fish.png
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textures/concrete/concrete01_fish.png
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textures/concrete/concrete01_fish.png.import
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textures/concrete/concrete01_fish.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ih8gy62uvdan"
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path.s3tc="res://.godot/imported/concrete01_fish.png-a9d682ffc749073d50978a712d8d2383.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/textures/concrete/concrete01_fish.png"
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dest_files=["res://.godot/imported/concrete01_fish.png-a9d682ffc749073d50978a712d8d2383.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
textures/concrete/concrete01_fish.xcf
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textures/concrete/concrete01_fish.xcf
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textures/concrete/fish.png
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textures/concrete/fish.png
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textures/concrete/fish.png.import
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textures/concrete/fish.png.import
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[remap]
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/textures/concrete/fish.png"
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dest_files=["res://.godot/imported/fish.png-167e12482d7490939235700f95bb7cfc.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
textures/metal/hazardstripes.png
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textures/metal/hazardstripes.png.import
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textures/metal/hazardstripes.png.import
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[remap]
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[deps]
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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