fml-avs/scenes/phys_cube.tscn

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[gd_scene load_steps=2 format=3 uid="uid://nnxd1djnxech"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_h6ouo"]
size = Vector3(9.24554, 1, 1)
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[node name="PhysCube" type="RigidBody3D" groups=["can_hold"]]
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[node name="CSGBox3D" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
size = Vector3(9.21936, 1, 1)
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("BoxShape3D_h6ouo")