Merge branch 'master' of ssh://play.qtechofficial.com:9940/funnymemellama/fml-avs

This commit is contained in:
zombie maniac 2024-12-23 12:44:14 -05:00
commit 150945ae54
Signed by: nbrooks211
GPG key ID: F43C85C0DF0C334E
33 changed files with 661 additions and 19 deletions

18
godot-jolt/LICENSE.txt Normal file
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@ -0,0 +1,18 @@
Copyright (c) Mikael Hermansson and Godot Jolt contributors.
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

91
godot-jolt/THIRDPARTY.txt Normal file
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Godot Jolt incorporates third-party material from the projects listed below.
Godot Engine (https://github.com/godotengine/godot)
Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md).
Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
godot-cpp (https://github.com/godot-jolt/godot-cpp)
Copyright (c) 2017-present Godot Engine contributors.
Copyright (c) 2022-present Mikael Hermansson.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
Jolt Physics (https://github.com/godot-jolt/jolt)
Copyright (c) 2021 Jorrit Rouwe.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
mimalloc (https://github.com/godot-jolt/mimalloc)
Copyright (c) 2018-2021 Microsoft Corporation, Daan Leijen.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.

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[godot-jolt]
version = "0.14.0-stable"
build = "3392156fab"
[configuration]
entry_symbol = "godot_jolt_main"
compatibility_minimum = "4.3"
compatibility_maximum = "4.3"
[libraries]
windows.release.single.x86_64 = "windows/godot-jolt_windows-x64.dll"
windows.debug.single.x86_64 = "windows/godot-jolt_windows-x64_editor.dll"
windows.release.single.x86_32 = "windows/godot-jolt_windows-x86.dll"
windows.debug.single.x86_32 = "windows/godot-jolt_windows-x86_editor.dll"
linux.release.single.x86_64 = "linux/godot-jolt_linux-x64.so"
linux.debug.single.x86_64 = "linux/godot-jolt_linux-x64_editor.so"
linux.release.single.x86_32 = "linux/godot-jolt_linux-x86.so"
linux.debug.single.x86_32 = "linux/godot-jolt_linux-x86_editor.so"
macos.release.single = "macos/godot-jolt_macos.framework"
macos.debug.single = "macos/godot-jolt_macos_editor.framework"
ios.release.single = "ios/godot-jolt_ios.framework"
ios.debug.single = "ios/godot-jolt_ios_editor.framework"
android.release.single.arm64 = "android/libgodot-jolt_android-arm64.so"
android.debug.single.arm64 = "android/libgodot-jolt_android-arm64_editor.so"
android.release.single.arm32 = "android/libgodot-jolt_android-arm32.so"
android.debug.single.arm32 = "android/libgodot-jolt_android-arm32_editor.so"
android.release.single.x86_64 = "android/libgodot-jolt_android-x64.so"
android.debug.single.x86_64 = "android/libgodot-jolt_android-x64_editor.so"
android.release.single.x86_32 = "android/libgodot-jolt_android-x86.so"
android.debug.single.x86_32 = "android/libgodot-jolt_android-x86_editor.so"

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<string>Godot Jolt</string>
<key>CFBundleIdentifier</key>
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dynamically linked bundle.
-->
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<string>macosx</string>
<key>LSMinimumSystemVersion</key>
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@ -73,3 +73,7 @@ flashlight={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"location":0,"echo":false,"script":null)
]
}
[physics]
3d/physics_engine="JoltPhysics3D"

20
scenes/kreb.gd Normal file
View file

@ -0,0 +1,20 @@
extends Node3D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
var closest: Node3D
var least_dist = INF
for p: Node3D in get_tree().get_nodes_in_group('players'):
var dist = global_position.distance_to(p.global_position)
if dist < least_dist:
least_dist = dist
closest = p
if closest:
look_at(closest.global_position * Vector3(1, 0, 1) + Vector3(0, 1, 0), Vector3.UP, true)

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=25 format=4 uid="uid://bbqug1s083mdi"]
[gd_scene load_steps=29 format=4 uid="uid://bbqug1s083mdi"]
[ext_resource type="PackedScene" uid="uid://ci2uamlnv8swy" path="res://assets/maps/levelpool.blend" id="1_cpckw"]
[ext_resource type="PackedScene" uid="uid://cy86jyiy6skvk" path="res://scenes/player.tscn" id="2_eggmh"]
@ -6,12 +6,13 @@
[ext_resource type="Texture2D" uid="uid://bj7g1cro2pvlp" path="res://assets/textures/dev/tiles01_black.png" id="4_ngwgs"]
[ext_resource type="AudioStream" uid="uid://cieprqff0h2nm" path="res://assets/sounds/door.wav" id="5_yad6d"]
[ext_resource type="PackedScene" uid="uid://dnq81gfo5y4oy" path="res://components/group_trigger_component.tscn" id="6_f2del"]
[ext_resource type="PackedScene" uid="uid://bfv04lp2tbxtd" path="res://scenes/monitor.tscn" id="6_qd2wd"]
[ext_resource type="Script" path="res://scripts/win_box.gd" id="7_oxf41"]
[ext_resource type="AudioStream" uid="uid://d20ver6nfndbt" path="res://assets/sounds/dialog/start_dialog.wav" id="7_r1xli"]
[ext_resource type="Script" path="res://scripts/failure.gd" id="8_pee3c"]
[ext_resource type="AudioStream" uid="uid://dbw14jkekqjrb" path="res://assets/sounds/dialog/win_dialog.wav" id="8_u6ajb"]
[ext_resource type="Script" path="res://scenes/kreb.gd" id="9_wgbkn"]
[ext_resource type="AudioStream" uid="uid://w7jbmkwjvtvx" path="res://assets/sounds/disappoint.wav" id="11_yx3n7"]
[ext_resource type="PackedScene" uid="uid://duuedavsf44c7" path="res://assets/models/general/monitor01.blend" id="12_nw67b"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_soh1s"]
resource_name = "tiles01_black"
@ -64,12 +65,12 @@ resource_name = "open"
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("CollisionShape3D:position:y")
tracks/0/path = NodePath("CollisionShape3D:position:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.5, 0, 4, -0.5, 0, 0.25, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.5, 0, 3.9, -0.5, 0, 0.25, 0),
"times": PackedFloat32Array(0, 1)
}
@ -88,7 +89,17 @@ size = Vector3(2, 2, 2)
size = Vector3(2, 0.147827, 2)
[sub_resource type="BoxShape3D" id="BoxShape3D_vryv4"]
size = Vector3(2, 1, 2)
size = Vector3(4, 4, 1)
[sub_resource type="QuadMesh" id="QuadMesh_vjrho"]
size = Vector2(1, 2)
[sub_resource type="ViewportTexture" id="ViewportTexture_ma705"]
viewport_path = NodePath("Kreb/CSGMesh3D/Sprite3D/SubViewport")
[sub_resource type="LabelSettings" id="LabelSettings_7t61y"]
font_size = 20
font_color = Color(0.396889, 0.396889, 0.396889, 1)
[node name="LevelPool" type="Node3D"]
@ -113,18 +124,12 @@ visible = false
[node name="holerim" parent="levelpool" index="4"]
mesh = SubResource("ArrayMesh_4vkxm")
[node name="Cube_003" parent="levelpool" index="10"]
[node name="Text" parent="levelpool" index="8"]
visible = false
[node name="Cube_004" parent="levelpool" index="11"]
[node name="Plane" parent="levelpool" index="9"]
visible = false
[node name="monitor012" parent="levelpool" index="12"]
visible = false
[node name="CollisionShape3D" parent="levelpool/monitor012/@StaticBody3D@17259" index="0"]
disabled = true
[node name="Player" parent="." instance=ExtResource("2_eggmh")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.012538, 19)
@ -163,9 +168,6 @@ libraries = {
"": SubResource("AnimationLibrary_prvv0")
}
[node name="Monitor" parent="." instance=ExtResource("6_qd2wd")]
transform = Transform3D(-0.877007, 0, -0.480477, 0, 1, 0, 0.480477, 0, -0.877007, -4.23, 0.375, -2.7)
[node name="HoleRim" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="HoleRim"]
@ -206,15 +208,15 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.926086, 0)
shape = SubResource("BoxShape3D_0a1av")
[node name="DialogTrigger" parent="." instance=ExtResource("6_f2del")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.05, 10.5)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 10.5)
group = "players"
[node name="CollisionShape3D" type="CollisionShape3D" parent="DialogTrigger"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0022583, -0.0446777, 0)
shape = SubResource("BoxShape3D_vryv4")
[node name="Kreb" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.70194, 1.2497, 6.87629)
transform = Transform3D(0.797584, 0, 0.603208, 0, 1, 0, -0.603208, 0, 0.797584, -2.70194, 1.2497, 6.87629)
script = ExtResource("9_wgbkn")
[node name="StartDialog" type="AudioStreamPlayer3D" parent="Kreb"]
stream = ExtResource("7_r1xli")
@ -226,9 +228,44 @@ stream = ExtResource("8_u6ajb")
stream = ExtResource("11_yx3n7")
max_db = 6.0
[node name="CSGMesh3D" type="CSGMesh3D" parent="Kreb"]
transform = Transform3D(1, 0, 0, 0, 0.965926, 0.258819, 0, -0.258819, 0.965926, 0, 0, 0)
use_collision = true
mesh = SubResource("QuadMesh_vjrho")
[node name="Sprite3D" type="Sprite3D" parent="Kreb/CSGMesh3D"]
transform = Transform3D(1, 1.52078e-08, -2.76867e-08, 7.45058e-09, 0.958839, -0.283948, 0, 0.283948, 0.95884, 0.0420668, 1.4184, 0.120258)
texture = SubResource("ViewportTexture_ma705")
[node name="SubViewport" type="SubViewport" parent="Kreb/CSGMesh3D/Sprite3D"]
transparent_bg = true
handle_input_locally = false
size = Vector2i(117, 67)
[node name="Label" type="Label" parent="Kreb/CSGMesh3D/Sprite3D/SubViewport"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -40.5
offset_top = -11.5
offset_right = 40.5
offset_bottom = 11.5
grow_horizontal = 2
grow_vertical = 2
text = "Krebathan"
label_settings = SubResource("LabelSettings_7t61y")
[node name="monitor01" parent="." instance=ExtResource("12_nw67b")]
transform = Transform3D(-0.609108, 0, -0.793088, 0, 1, 0, 0.793088, 0, -0.609108, -4.52265, 0, -3.89963)
[node name="monitor01_rigid" parent="monitor01" index="0" groups=["can_hold", "monitors"]]
[connection signal="body_entered" from="WinBox" to="WinBox" method="_on_body_entered"]
[connection signal="body_entered" from="Failure" to="Failure" method="_on_body_entered"]
[connection signal="activated_once" from="DialogTrigger" to="Kreb/StartDialog" method="play" binds= [0]]
[connection signal="finished" from="Kreb/WinDialog" to="ExitDoor" method="open"]
[editable path="levelpool"]
[editable path="monitor01"]

View file

@ -27,6 +27,7 @@ radius = 0.1
[node name="Flashlight" type="SpotLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.990268, 0.139173, 0, -0.139173, 0.990268, 0, 1.5, -0.4)
visible = false
light_color = Color(1, 1, 0.768627, 1)
shadow_enabled = true
distance_fade_enabled = true