Jolt time
Also hid flashlight
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Subproject commit 9d4470d31a7429d21a8e7ae35c7378eb3ec012a5
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Subproject commit 053156899a701a7d61122fc17f1d7e456d203e74
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18
godot-jolt/LICENSE.txt
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18
godot-jolt/LICENSE.txt
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Copyright (c) Mikael Hermansson and Godot Jolt contributors.
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||||
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||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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91
godot-jolt/THIRDPARTY.txt
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godot-jolt/THIRDPARTY.txt
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Godot Jolt incorporates third-party material from the projects listed below.
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||||
Godot Engine (https://github.com/godotengine/godot)
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||||
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Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md).
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||||
Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to
|
||||
deal in the Software without restriction, including without limitation the
|
||||
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
sell copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
IN THE SOFTWARE.
|
||||
|
||||
godot-cpp (https://github.com/godot-jolt/godot-cpp)
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||||
|
||||
Copyright (c) 2017-present Godot Engine contributors.
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Copyright (c) 2022-present Mikael Hermansson.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to
|
||||
deal in the Software without restriction, including without limitation the
|
||||
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
sell copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
IN THE SOFTWARE.
|
||||
|
||||
Jolt Physics (https://github.com/godot-jolt/jolt)
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||||
|
||||
Copyright (c) 2021 Jorrit Rouwe.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to
|
||||
deal in the Software without restriction, including without limitation the
|
||||
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
sell copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
IN THE SOFTWARE.
|
||||
|
||||
mimalloc (https://github.com/godot-jolt/mimalloc)
|
||||
|
||||
Copyright (c) 2018-2021 Microsoft Corporation, Daan Leijen.
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||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to
|
||||
deal in the Software without restriction, including without limitation the
|
||||
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
sell copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
IN THE SOFTWARE.
|
BIN
godot-jolt/android/libgodot-jolt_android-arm32.so
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godot-jolt/android/libgodot-jolt_android-arm32.so
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godot-jolt/android/libgodot-jolt_android-arm32_editor.so
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godot-jolt/android/libgodot-jolt_android-arm32_editor.so
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godot-jolt/android/libgodot-jolt_android-arm64.so
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godot-jolt/android/libgodot-jolt_android-arm64.so
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godot-jolt/android/libgodot-jolt_android-arm64_editor.so
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godot-jolt/android/libgodot-jolt_android-arm64_editor.so
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godot-jolt/android/libgodot-jolt_android-x64.so
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godot-jolt/android/libgodot-jolt_android-x64.so
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godot-jolt/android/libgodot-jolt_android-x64_editor.so
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godot-jolt/android/libgodot-jolt_android-x64_editor.so
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godot-jolt/android/libgodot-jolt_android-x86.so
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godot-jolt/android/libgodot-jolt_android-x86.so
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godot-jolt/android/libgodot-jolt_android-x86_editor.so
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godot-jolt/android/libgodot-jolt_android-x86_editor.so
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41
godot-jolt/godot-jolt.gdextension
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godot-jolt/godot-jolt.gdextension
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[godot-jolt]
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version = "0.14.0-stable"
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build = "3392156fab"
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[configuration]
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||||
entry_symbol = "godot_jolt_main"
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||||
compatibility_minimum = "4.3"
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||||
compatibility_maximum = "4.3"
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[libraries]
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||||
|
||||
windows.release.single.x86_64 = "windows/godot-jolt_windows-x64.dll"
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||||
windows.debug.single.x86_64 = "windows/godot-jolt_windows-x64_editor.dll"
|
||||
|
||||
windows.release.single.x86_32 = "windows/godot-jolt_windows-x86.dll"
|
||||
windows.debug.single.x86_32 = "windows/godot-jolt_windows-x86_editor.dll"
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||||
|
||||
linux.release.single.x86_64 = "linux/godot-jolt_linux-x64.so"
|
||||
linux.debug.single.x86_64 = "linux/godot-jolt_linux-x64_editor.so"
|
||||
|
||||
linux.release.single.x86_32 = "linux/godot-jolt_linux-x86.so"
|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
ios.release.single = "ios/godot-jolt_ios.framework"
|
||||
ios.debug.single = "ios/godot-jolt_ios_editor.framework"
|
||||
|
||||
android.release.single.arm64 = "android/libgodot-jolt_android-arm64.so"
|
||||
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|
||||
|
||||
android.release.single.arm32 = "android/libgodot-jolt_android-arm32.so"
|
||||
android.debug.single.arm32 = "android/libgodot-jolt_android-arm32_editor.so"
|
||||
|
||||
android.release.single.x86_64 = "android/libgodot-jolt_android-x64.so"
|
||||
android.debug.single.x86_64 = "android/libgodot-jolt_android-x64_editor.so"
|
||||
|
||||
android.release.single.x86_32 = "android/libgodot-jolt_android-x86.so"
|
||||
android.debug.single.x86_32 = "android/libgodot-jolt_android-x86_editor.so"
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51
godot-jolt/ios/godot-jolt_ios.framework/Info.plist
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51
godot-jolt/ios/godot-jolt_ios.framework/Info.plist
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|||
<?xml version="1.0" encoding="UTF-8"?>
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|
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entry, which is really only a thing in XCFramework bundles. Note that we also lie about the
|
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binary path having a `.dylib` extension in order for Godot to correctly identify this as a
|
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dynamically linked bundle.
|
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|
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|
||||
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|
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dynamically linked bundle.
|
||||
-->
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godot-jolt/linux/godot-jolt_linux-x64.so
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godot-jolt/linux/godot-jolt_linux-x64.so
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BIN
godot-jolt/linux/godot-jolt_linux-x64_editor.so
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godot-jolt/linux/godot-jolt_linux-x64_editor.so
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godot-jolt/linux/godot-jolt_linux-x86.so
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godot-jolt/linux/godot-jolt_linux-x86.so
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godot-jolt/linux/godot-jolt_linux-x86_editor.so
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godot-jolt/linux/godot-jolt_linux-x86_editor.so
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|
||||
<key>^(Frameworks|SharedFrameworks|PlugIns|Plug-ins|XPCServices|Helpers|MacOS|Library/(Automator|Spotlight|LoginItems))/</key>
|
||||
<dict>
|
||||
<key>nested</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>10</real>
|
||||
</dict>
|
||||
<key>^.*</key>
|
||||
<true/>
|
||||
<key>^Info\.plist$</key>
|
||||
<dict>
|
||||
<key>omit</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
<key>^PkgInfo$</key>
|
||||
<dict>
|
||||
<key>omit</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
<key>^Resources/</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
<key>^Resources/.*\.lproj/</key>
|
||||
<dict>
|
||||
<key>optional</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>1000</real>
|
||||
</dict>
|
||||
<key>^Resources/.*\.lproj/locversion.plist$</key>
|
||||
<dict>
|
||||
<key>omit</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>1100</real>
|
||||
</dict>
|
||||
<key>^Resources/Base\.lproj/</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>1010</real>
|
||||
</dict>
|
||||
<key>^[^/]+$</key>
|
||||
<dict>
|
||||
<key>nested</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>10</real>
|
||||
</dict>
|
||||
<key>^embedded\.provisionprofile$</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
<key>^version\.plist$</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
|
BIN
godot-jolt/macos/godot-jolt_macos.framework/godot-jolt_macos
Normal file
BIN
godot-jolt/macos/godot-jolt_macos.framework/godot-jolt_macos
Normal file
Binary file not shown.
|
@ -0,0 +1,36 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>godot-jolt_macos_editor</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>Godot Jolt</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>Godot Jolt</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>org.godot-jolt.godot-jolt</string>
|
||||
<key>NSHumanReadableCopyright</key>
|
||||
<string>Copyright (c) Mikael Hermansson and Godot Jolt contributors.</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>0.14.0</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>0.14.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleSupportedPlatforms</key>
|
||||
<array>
|
||||
<string>MacOSX</string>
|
||||
</array>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
<key>DTPlatformName</key>
|
||||
<string>macosx</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>10.12</string>
|
||||
</dict>
|
||||
</plist>
|
|
@ -0,0 +1,128 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>files</key>
|
||||
<dict>
|
||||
<key>Resources/Info.plist</key>
|
||||
<data>
|
||||
oIAzxlQz4Hun6JnLVOu9jafYxGE=
|
||||
</data>
|
||||
</dict>
|
||||
<key>files2</key>
|
||||
<dict>
|
||||
<key>Resources/Info.plist</key>
|
||||
<dict>
|
||||
<key>hash2</key>
|
||||
<data>
|
||||
FA6I/u5+Ww0DzXAvawYXs792eum+8Bim8uHBbg98jqY=
|
||||
</data>
|
||||
</dict>
|
||||
</dict>
|
||||
<key>rules</key>
|
||||
<dict>
|
||||
<key>^Resources/</key>
|
||||
<true/>
|
||||
<key>^Resources/.*\.lproj/</key>
|
||||
<dict>
|
||||
<key>optional</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>1000</real>
|
||||
</dict>
|
||||
<key>^Resources/.*\.lproj/locversion.plist$</key>
|
||||
<dict>
|
||||
<key>omit</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>1100</real>
|
||||
</dict>
|
||||
<key>^Resources/Base\.lproj/</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>1010</real>
|
||||
</dict>
|
||||
<key>^version.plist$</key>
|
||||
<true/>
|
||||
</dict>
|
||||
<key>rules2</key>
|
||||
<dict>
|
||||
<key>.*\.dSYM($|/)</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>11</real>
|
||||
</dict>
|
||||
<key>^(.*/)?\.DS_Store$</key>
|
||||
<dict>
|
||||
<key>omit</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>2000</real>
|
||||
</dict>
|
||||
<key>^(Frameworks|SharedFrameworks|PlugIns|Plug-ins|XPCServices|Helpers|MacOS|Library/(Automator|Spotlight|LoginItems))/</key>
|
||||
<dict>
|
||||
<key>nested</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>10</real>
|
||||
</dict>
|
||||
<key>^.*</key>
|
||||
<true/>
|
||||
<key>^Info\.plist$</key>
|
||||
<dict>
|
||||
<key>omit</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
<key>^PkgInfo$</key>
|
||||
<dict>
|
||||
<key>omit</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
<key>^Resources/</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
<key>^Resources/.*\.lproj/</key>
|
||||
<dict>
|
||||
<key>optional</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>1000</real>
|
||||
</dict>
|
||||
<key>^Resources/.*\.lproj/locversion.plist$</key>
|
||||
<dict>
|
||||
<key>omit</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>1100</real>
|
||||
</dict>
|
||||
<key>^Resources/Base\.lproj/</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>1010</real>
|
||||
</dict>
|
||||
<key>^[^/]+$</key>
|
||||
<dict>
|
||||
<key>nested</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>10</real>
|
||||
</dict>
|
||||
<key>^embedded\.provisionprofile$</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
<key>^version\.plist$</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
|
Binary file not shown.
BIN
godot-jolt/windows/godot-jolt_windows-x64.dll
Normal file
BIN
godot-jolt/windows/godot-jolt_windows-x64.dll
Normal file
Binary file not shown.
BIN
godot-jolt/windows/godot-jolt_windows-x64_editor.dll
Normal file
BIN
godot-jolt/windows/godot-jolt_windows-x64_editor.dll
Normal file
Binary file not shown.
BIN
godot-jolt/windows/godot-jolt_windows-x86.dll
Normal file
BIN
godot-jolt/windows/godot-jolt_windows-x86.dll
Normal file
Binary file not shown.
BIN
godot-jolt/windows/godot-jolt_windows-x86_editor.dll
Normal file
BIN
godot-jolt/windows/godot-jolt_windows-x86_editor.dll
Normal file
Binary file not shown.
|
@ -73,3 +73,7 @@ flashlight={
|
|||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[physics]
|
||||
|
||||
3d/physics_engine="JoltPhysics3D"
|
||||
|
|
|
@ -6,12 +6,12 @@
|
|||
[ext_resource type="Texture2D" uid="uid://bj7g1cro2pvlp" path="res://assets/textures/dev/tiles01_black.png" id="4_ngwgs"]
|
||||
[ext_resource type="AudioStream" uid="uid://cieprqff0h2nm" path="res://assets/sounds/door.wav" id="5_yad6d"]
|
||||
[ext_resource type="PackedScene" uid="uid://dnq81gfo5y4oy" path="res://components/group_trigger_component.tscn" id="6_f2del"]
|
||||
[ext_resource type="PackedScene" uid="uid://bfv04lp2tbxtd" path="res://scenes/monitor.tscn" id="6_qd2wd"]
|
||||
[ext_resource type="Script" path="res://scripts/win_box.gd" id="7_oxf41"]
|
||||
[ext_resource type="AudioStream" uid="uid://d20ver6nfndbt" path="res://assets/sounds/dialog/start_dialog.wav" id="7_r1xli"]
|
||||
[ext_resource type="Script" path="res://scripts/failure.gd" id="8_pee3c"]
|
||||
[ext_resource type="AudioStream" uid="uid://dbw14jkekqjrb" path="res://assets/sounds/dialog/win_dialog.wav" id="8_u6ajb"]
|
||||
[ext_resource type="AudioStream" uid="uid://w7jbmkwjvtvx" path="res://assets/sounds/disappoint.wav" id="11_yx3n7"]
|
||||
[ext_resource type="PackedScene" uid="uid://duuedavsf44c7" path="res://assets/models/general/monitor01.blend" id="12_nw67b"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_soh1s"]
|
||||
resource_name = "tiles01_black"
|
||||
|
@ -113,18 +113,6 @@ visible = false
|
|||
[node name="holerim" parent="levelpool" index="4"]
|
||||
mesh = SubResource("ArrayMesh_4vkxm")
|
||||
|
||||
[node name="Cube_003" parent="levelpool" index="10"]
|
||||
visible = false
|
||||
|
||||
[node name="Cube_004" parent="levelpool" index="11"]
|
||||
visible = false
|
||||
|
||||
[node name="monitor012" parent="levelpool" index="12"]
|
||||
visible = false
|
||||
|
||||
[node name="CollisionShape3D" parent="levelpool/monitor012/@StaticBody3D@17259" index="0"]
|
||||
disabled = true
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("2_eggmh")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.012538, 19)
|
||||
|
||||
|
@ -163,9 +151,6 @@ libraries = {
|
|||
"": SubResource("AnimationLibrary_prvv0")
|
||||
}
|
||||
|
||||
[node name="Monitor" parent="." instance=ExtResource("6_qd2wd")]
|
||||
transform = Transform3D(-0.877007, 0, -0.480477, 0, 1, 0, 0.480477, 0, -0.877007, -4.23, 0.375, -2.7)
|
||||
|
||||
[node name="HoleRim" type="StaticBody3D" parent="."]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="HoleRim"]
|
||||
|
@ -226,9 +211,15 @@ stream = ExtResource("8_u6ajb")
|
|||
stream = ExtResource("11_yx3n7")
|
||||
max_db = 6.0
|
||||
|
||||
[node name="monitor01" parent="." instance=ExtResource("12_nw67b")]
|
||||
transform = Transform3D(-0.609108, 0, -0.793088, 0, 1, 0, 0.793088, 0, -0.609108, -4.52265, 0, -3.89963)
|
||||
|
||||
[node name="monitor01_rigid" parent="monitor01" index="0" groups=["can_hold", "monitors"]]
|
||||
|
||||
[connection signal="body_entered" from="WinBox" to="WinBox" method="_on_body_entered"]
|
||||
[connection signal="body_entered" from="Failure" to="Failure" method="_on_body_entered"]
|
||||
[connection signal="activated_once" from="DialogTrigger" to="Kreb/StartDialog" method="play" binds= [0]]
|
||||
[connection signal="finished" from="Kreb/WinDialog" to="ExitDoor" method="open"]
|
||||
|
||||
[editable path="levelpool"]
|
||||
[editable path="monitor01"]
|
||||
|
|
|
@ -27,6 +27,7 @@ radius = 0.1
|
|||
|
||||
[node name="Flashlight" type="SpotLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.990268, 0.139173, 0, -0.139173, 0.990268, 0, 1.5, -0.4)
|
||||
visible = false
|
||||
light_color = Color(1, 1, 0.768627, 1)
|
||||
shadow_enabled = true
|
||||
distance_fade_enabled = true
|
||||
|
|
Loading…
Reference in a new issue