fml-avs/scenes/player.tscn
2024-12-20 22:54:37 -05:00

33 lines
1.1 KiB
Text

[gd_scene load_steps=4 format=3 uid="uid://cy86jyiy6skvk"]
[ext_resource type="Script" path="res://scripts/player.gd" id="1_ocinr"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ljkaw"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_muavk"]
[node name="Player" type="CharacterBody3D"]
script = ExtResource("1_ocinr")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("CapsuleShape3D_ljkaw")
[node name="CSGMesh3D" type="CSGMesh3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
mesh = SubResource("CapsuleMesh_muavk")
[node name="Camera3D" type="Camera3D" parent="CSGMesh3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
fov = 90.0
[node name="Ball" type="CSGSphere3D" parent="."]
radius = 0.1
[node name="Flashlight" type="SpotLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.990268, 0.139173, 0, -0.139173, 0.990268, 0, 1.5, -0.4)
light_color = Color(1, 1, 0.768627, 1)
shadow_enabled = true
distance_fade_enabled = true
spot_range = 23.178
spot_angle = 40.14