Quantum
cf3a29d7c3
Added doors Fixed holding force distance Inmcreased interaction ray length Fixed player not walking when looking up/down Added placeholder crosshair Added group trigger Made monitor rigid body Fixed lighting Added sound emitters for kreb
26 lines
1.2 KiB
Text
26 lines
1.2 KiB
Text
[gd_scene load_steps=4 format=3 uid="uid://bfv04lp2tbxtd"]
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[ext_resource type="PackedScene" uid="uid://duuedavsf44c7" path="res://assets/models/general/monitor01.blend" id="1_6l6n4"]
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_tfpjr"]
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points = PackedVector3Array(-12, 6.00235, -12, -11.0016, 0, -12, -12, 6.00235, -7.99922, -12, 30, -12, -11.0016, 0, 12, 10.9992, 0, -12, -12, 30, -7.99922, 12, 30, -12, 10.9992, 0, 12, -11.0016, 3.00117, 12, 12, 6.00235, -12, 12, 30, -7.99922, -8.00157, 25.9975, 12, 10.9992, 3.00117, 12, 12, 6.00235, -7.99922, 7.99922, 25.9975, 12)
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[sub_resource type="BoxShape3D" id="BoxShape3D_wfrja"]
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size = Vector3(0.6, 0.75, 0.6)
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[node name="Monitor" type="RigidBody3D" groups=["can_hold", "monitors"]]
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[node name="monitor012" parent="." instance=ExtResource("1_6l6n4")]
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[node name="@StaticBody3D@17265" parent="monitor012" index="1"]
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visible = false
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[node name="CollisionShape3D" parent="monitor012/@StaticBody3D@17265" index="0"]
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shape = SubResource("ConvexPolygonShape3D_tfpjr")
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disabled = true
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." groups=["can_hold"]]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.374, 0)
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shape = SubResource("BoxShape3D_wfrja")
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[editable path="monitor012"]
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