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zombietextures/scripts/zombietextures.shader

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textures/zombietextures_dev/tiles01_clip
{
qer_editorImage textures/zombietextures_dev/tiles01_clip.png
qer_trans 0.5
{
map textures/zombietextures_dev/tiles01_clip.png
blendfunc blend
rgbGen identity
}
}