From c82fba33a3fb4ad42210a56d670bc2271c171e98 Mon Sep 17 00:00:00 2001 From: Quantum Date: Sun, 1 Oct 2023 16:59:35 -0400 Subject: [PATCH] Update --- assetrequest | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/assetrequest b/assetrequest index abce0e3..bad7dfa 100644 --- a/assetrequest +++ b/assetrequest @@ -50,9 +50,9 @@ button_multiple ^ "Button" does all this shit, fuck making two separate entities for this func_door: -when triggered moves in a specified direction (or towards an entity idc specified direction would proabbky be easier on my end) and plays a sound while moving -waits a few seconds -closes and plays a sound while moving +~ when triggered moves in a specified direction (or towards an entity idc specified direction would proabbky be easier on my end) and plays a sound while moving +# waits a few seconds +~ closes and plays a sound while moving whenever it starts or stops moving it plays a sound so 3 sounds in total