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zombietextures/maps
2023-10-06 01:15:19 -04:00
..
carboxgame.mtl updated assetrequest and devworld 2023-10-03 23:22:49 -04:00
carboxgame.obj updated assetrequest and devworld 2023-10-03 23:22:49 -04:00
carboxgame.obj.import updated assetrequest and devworld 2023-10-03 23:22:49 -04:00
devworld.mtl made the clip texture work with less manual labor 2023-10-04 18:51:05 -04:00
devworld.obj made the clip texture work with less manual labor 2023-10-04 18:51:05 -04:00
devworld.obj.import split the fmlmap into seperate maps 2023-09-28 19:44:44 -04:00
fmlmap.obj.import godot imports were made 2023-09-27 18:37:36 -04:00
hazardcourse.mtl added cope cube to stop light 2023-10-05 18:25:42 -04:00
hazardcourse.obj idk 2023-10-06 01:15:19 -04:00
hazardcourse.obj.import split the fmlmap into seperate maps 2023-09-28 19:44:44 -04:00
hazardcourse_entities.mtl added more to the map and added test sound 2023-09-28 21:00:20 -04:00
hazardcourse_entities.obj updated map 2023-10-04 20:16:44 -04:00
hazardcourse_entities.obj.import added more to the map and added test sound 2023-09-28 21:00:20 -04:00
mapentities.obj.import More fucking imports 2023-09-27 22:41:16 -04:00