forked from nbrooks211/zombietextures
59 lines
1.4 KiB
Bash
59 lines
1.4 KiB
Bash
#!/bin/bash
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# Get the current user. This assumes you are running the script as the desired user.
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USER=$(whoami)
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echo $mapname
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echo $bspname
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#build the image
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python timeatbuild.py
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#move the build image
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mv overlay_datetime_image.png textures/zombietextures_dev/overlay_datetime_image.png
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# Loop through all .map files in the current directory
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#for mapfile in *.map; do
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# # The base name without extension can be derived using 'basename'
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# base=$(basename "$mapfile" .map)
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#
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# # Convert .map to .bsp
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# q3map2 -game xonotic -meta -patchmeta "$mapfile"
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#
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# # Ensure the .bsp file exists before converting to .obj
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# if [[ -f "$base.bsp" ]]; then
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# q3map2 -game xonotic -convert -format obj "$base.bsp"
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# else
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# echo "Error: $base.bsp does not exist!"
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# fi
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#done
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for mapfile in *.map; do
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q3map2 -game xonotic -convert -format obj -patchmeta -subdivisions 4 -readmap $mapfile
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done
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#move the map
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mv *obj maps/
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mv *mtl maps/
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for mtl_file in maps/*mtl; do
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sed -i '/newmtl textures\/zombietextures_dev\/tiles01_clip/a d 0.0' "$mtl_file"
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done
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#delete bloat
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#rm *srf
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# Define the destination directory
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DEST_DIR="/home/$USER/.xonotic/data/"
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# Delete and copy zombietextures.pk3dir
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if [ -d "../assets" ]; then
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if [ -d "${DEST_DIR}zombietextures.pk3dir" ]; then
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rm -r "${DEST_DIR}zombietextures.pk3dir"
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fi
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cp -r ../assets ${DEST_DIR}zombietextures.pk3dir
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else
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echo "Folder zombietextures.pk3dir not found!"
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fi
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