textures :)
This repository has been archived on 2024-12-19. You can view files and clone it, but cannot push or open issues or pull requests.
Find a file
2023-10-05 18:25:42 -04:00
maps added cope cube to stop light 2023-10-05 18:25:42 -04:00
models/zombietextures_general hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
scripts made the clip texture work with less manual labor 2023-10-04 18:51:05 -04:00
sounds added bipe room and changed suit music 2023-10-02 18:51:51 -04:00
textures added cope cube to stop light 2023-10-05 18:25:42 -04:00
assetrequest slighly changed the wording in assetrequest 2023-10-04 16:57:49 -04:00
build.sh made the clip texture work with less manual labor 2023-10-04 18:51:05 -04:00
carboxgame.map updated assetrequest and devworld 2023-10-03 23:22:49 -04:00
devworld.autosave.map made the clip texture work with less manual labor 2023-10-04 18:51:05 -04:00
devworld.bak made the clip texture work with less manual labor 2023-10-04 18:51:05 -04:00
devworld.map made the clip texture work with less manual labor 2023-10-04 18:51:05 -04:00
fmlmap.autosave.map split the fmlmap into seperate maps 2023-09-28 19:44:44 -04:00
fmlmap.autosave.map.import changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
fmlmap.bak split the fmlmap into seperate maps 2023-09-28 19:44:44 -04:00
fmlmap.map.import changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
fmlmap.map.old split the fmlmap into seperate maps 2023-09-28 19:44:44 -04:00
hazardcourse.autosave.map added cope cube to stop light 2023-10-05 18:25:42 -04:00
hazardcourse.bak added cope cube to stop light 2023-10-05 18:25:42 -04:00
hazardcourse.map added cope cube to stop light 2023-10-05 18:25:42 -04:00
hazardcourse_entities.map updated map 2023-10-04 20:16:44 -04:00
mapentities.map.import changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
timeatbuild.py change the timeatbuild script and the assoiated texture 2023-10-02 02:39:43 -04:00
timebackground.png change the timeatbuild script and the assoiated texture 2023-10-02 02:39:43 -04:00
timebackground.png.import change the timeatbuild script and the assoiated texture 2023-10-02 02:39:43 -04:00
timebackground.xcf saved timebackground.xcf (iforgor) 2023-10-02 02:50:13 -04:00