textures :)
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zombie 6e3a0580fa
hopefully i did this right and it wont catch fire
i forked zombietextures so thomas doesnt get mad about the scipts folder
and so i dont get mad about having a maps folder
2023-09-27 17:51:20 -04:00
maps hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
models/zombietextures_general hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
scripts added tiles texture 2023-09-26 19:40:02 -04:00
textures hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
build.sh hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
entityrequest hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
fmlmap.autosave.map hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
fmlmap.bak hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
fmlmap.map hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
timeatbuild.py hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
timebackground.png hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
timebackground.xcf hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00