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zombietextures/maps/devworld.obj

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Text

o devworld
# Generated by Q3Map2 (ydnar) -convert -format obj
mtllib devworld.mtl
g mat0model0surf0
# SURFACETYPE MST_PLANAR
usemtl textures/zombietextures_dev/overlay_datetime_image
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# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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g mat0model0surf4
# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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g mat1model0surf6
# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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g mat2model0surf13
# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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g mat2model0surf15
# SURFACETYPE MST_PLANAR
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g mat2model0surf16
# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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g mat3model0surf18
# SURFACETYPE MST_PLANAR
usemtl textures/zombietextures_brick/bricks07
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# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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g mat3model0surf22
# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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g mat3model0surf24
# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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g mat4model0surf30
# SURFACETYPE MST_PLANAR
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# SURFACETYPE MST_PLANAR
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v -1024.000000 1024.000000 0.000000
vn 0.000000 1.000000 0.000000
vt 10.999999 1.000000
# vertex 142
v -1024.000000 1024.000000 -64.000000
vn 0.000000 1.000000 0.000000
vt 10.999999 0.375000
# vertex 143
v 1024.000000 1024.000000 0.000000
vn 0.000000 1.000000 0.000000
vt -9.000000 1.000000
# vertex 144
v 1024.000000 1024.000000 -64.000000
vn 0.000000 1.000000 0.000000
vt -9.000000 0.375000
f 141/141/141 143/143/143 142/142/142
f 143/143/143 144/144/144 142/142/142
g mat4model0surf32
# SURFACETYPE MST_PLANAR
# vertex 145
v 1024.000000 -1024.000000 0.000000
vn 0.000000 0.000000 1.000000
vt -10.000000 -9.000000
# vertex 146
v -1024.000000 -1024.000000 0.000000
vn 0.000000 0.000000 1.000000
vt -10.000000 11.000000
# vertex 147
v 1024.000000 1024.000000 0.000000
vn 0.000000 0.000000 1.000000
vt 10.000000 -9.000000
# vertex 148
v -1024.000000 1024.000000 0.000000
vn 0.000000 0.000000 1.000000
vt 10.000000 11.000000
f 145/145/145 147/147/147 146/146/146
f 147/147/147 148/148/148 146/146/146
g mat4model0surf33
# SURFACETYPE MST_PLANAR
# vertex 149
v -1024.000000 1024.000000 -64.000000
vn 0.000000 0.000000 -1.000000
vt 10.000000 -9.000000
# vertex 150
v -1024.000000 -1024.000000 -64.000000
vn 0.000000 0.000000 -1.000000
vt -10.000000 -9.000000
# vertex 151
v 1024.000000 1024.000000 -64.000000
vn 0.000000 0.000000 -1.000000
vt 10.000000 11.000000
# vertex 152
v 1024.000000 -1024.000000 -64.000000
vn 0.000000 0.000000 -1.000000
vt -10.000000 11.000000
f 149/149/149 151/151/151 150/150/150
f 151/151/151 152/152/152 150/150/150
g mat4model0surf34
# SURFACETYPE MST_PLANAR
# vertex 153
v 1024.000000 -1024.000000 -64.000000
vn 0.000000 -1.000000 0.000000
vt 10.000000 0.375000
# vertex 154
v -1024.000000 -1024.000000 -64.000000
vn 0.000000 -1.000000 0.000000
vt -9.999999 0.375000
# vertex 155
v 1024.000000 -1024.000000 0.000000
vn 0.000000 -1.000000 0.000000
vt 10.000000 1.000000
# vertex 156
v -1024.000000 -1024.000000 0.000000
vn 0.000000 -1.000000 0.000000
vt -9.999999 1.000000
f 153/153/153 155/155/155 154/154/154
f 155/155/155 156/156/156 154/154/154
g mat4model0surf35
# SURFACETYPE MST_PLANAR
# vertex 157
v -1024.000000 -1024.000000 0.000000
vn -1.000000 0.000000 0.000000
vt 10.999999 1.000000
# vertex 158
v -1024.000000 -1024.000000 -64.000000
vn -1.000000 0.000000 0.000000
vt 10.999999 0.375000
# vertex 159
v -1024.000000 1024.000000 0.000000
vn -1.000000 0.000000 0.000000
vt -9.000001 1.000000
# vertex 160
v -1024.000000 1024.000000 -64.000000
vn -1.000000 0.000000 0.000000
vt -9.000001 0.375000
f 157/157/157 159/159/159 158/158/158
f 159/159/159 160/160/160 158/158/158