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package main
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import (
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"flag"
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"fmt"
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"log"
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"os"
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"os/signal"
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"syscall"
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"github.com/bwmarrin/discordgo"
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"github.com/wader/goutubedl"
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)
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func main() {
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// Lazyinator 9001
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var (
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session *discordgo.Session
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err error
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)
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// Variables used for registering slash commands
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var (
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commands = []*discordgo.ApplicationCommand {
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{
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Name: "ping",
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Description: "Hopefully replies with pong or else I'll be sad.",
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},
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{
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Name: "sping",
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Description: "Hopefully replies with pong silently or else I'll be sad.",
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},
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{
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Name: "slowping",
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Description: "Hopefully replies with pong 10 seconds later or else I'll be sad.",
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},
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{
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Name: "version",
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Description: "Gets the bot's current version.",
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},
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}
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commandHandlers = map[string]func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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"ping": ping,
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"sping": sping,
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"slowping": slowping,
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"version": version,
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}
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)
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// Bot params
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var (
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GuildID = flag.String("guild", "", "Test guild ID. If not passed - bot registers commands globally")
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BotToken = flag.String("token", "", "Bot access token")
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)
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goutubedl.Path = "yt-dlp"
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flag.Parse()
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session, err = discordgo.New("Bot " + *BotToken)
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if err != nil {
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fmt.Println("error creating Discord session,", err)
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return
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}
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// This runs slash commands
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session.AddHandler(func(session *discordgo.Session, interaction *discordgo.InteractionCreate) {
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if h, ok := commandHandlers[interaction.ApplicationCommandData().Name]; ok {
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if interaction.Interaction.Member != nil {
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log.Printf("%s#%s invoked command %s", interaction.Member.User.Username, interaction.Member.User.Discriminator, interaction.ApplicationCommandData().Name)
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} else if interaction.Interaction.User != nil {
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log.Printf("%s#%s invoked command %s", interaction.User.Username, interaction.User.Discriminator, interaction.ApplicationCommandData().Name)
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}
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h(session, interaction)
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}
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})
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// Message to print when bot is ready to go
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session.AddHandler(func(s *discordgo.Session, r *discordgo.Ready) {
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log.Printf("Logged in as: %v#%v\n", session.State.User.Username, session.State.User.Discriminator)
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})
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// Register the messageCreate func as a callback for MessageCreate events.
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session.AddHandler(messageCreate)
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// In this example, we only care about receiving message events.
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//s.Identify.Intents = discordgo.IntentsGuildMessages
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// Open a websocket connection to Discord and begin listening.
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err = session.Open()
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if err != nil {
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fmt.Println("error opening connection,", err)
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return
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}
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log.Println("Adding commands...")
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registeredCommands, err := session.ApplicationCommandBulkOverwrite(session.State.User.ID, *GuildID, commands)
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if err != nil {
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log.Panic(err)
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}
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// Just incase
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defer session.Close()
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// Wait here until CTRL-C or other term signal is received.
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log.Println("Bot is running. Press CTRL-C to exit.")
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sc := make(chan os.Signal, 1)
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signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
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<-sc
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log.Printf("Signal received, closing bot...")
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// Cleanly close down the Discord session.
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for _, v := range registeredCommands {
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err := session.ApplicationCommandDelete(session.State.User.ID, *GuildID, v.ID)
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if err != nil {
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log.Panicf("Cannot delete '%v' command: %v", v.Name, err)
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}
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}
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session.Close()
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}
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