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1 changed files with 69 additions and 69 deletions
138
main.go
138
main.go
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@ -1,16 +1,16 @@
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package main
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package main
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import (
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import (
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"flag"
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"flag"
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"fmt"
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"fmt"
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"os"
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"os"
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"os/signal"
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"os/signal"
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"syscall"
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"syscall"
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"strings"
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"strings"
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"regexp"
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"regexp"
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"context"
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"context"
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"github.com/bwmarrin/discordgo"
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"github.com/bwmarrin/discordgo"
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"github.com/wader/goutubedl"
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"github.com/wader/goutubedl"
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)
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)
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@ -18,29 +18,29 @@ import (
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// Variables used for command line parameters
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// Variables used for command line parameters
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var (
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var (
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commands = []*discordgo.ApplicationCommand {
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commands = []*discordgo.ApplicationCommand {
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{
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{
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Name: "ping",
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Name: "ping",
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Description: "Hopefully replies with pong or else I'll be sad.",
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Description: "Hopefully replies with pong or else I'll be sad.",
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},
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},
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}
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}
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commandHandlers = map[string]func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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commandHandlers = map[string]func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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"ping": func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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"ping": func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Data: &discordgo.InteractionResponseData{
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Content: "Hey there! Congratulations, you just executed your first slash command",
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Content: "Hey there! Congratulations, you just executed your first slash command",
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},
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},
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})
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})
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},
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},
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}
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}
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)
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)
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*/
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*/
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// Bot params
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// Bot params
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var (
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var (
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GuildID = flag.String("guild", "", "Test guild ID. If not passed - bot registers commands globally")
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GuildID = flag.String("guild", "", "Test guild ID. If not passed - bot registers commands globally")
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BotToken = flag.String("token", "", "Bot access token")
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BotToken = flag.String("token", "", "Bot access token")
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RemoveCommands = flag.Bool("rmcmd", true, "Remove all commands after shutdowning or not")
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RemoveCommands = flag.Bool("rmcmd", true, "Remove all commands after shutdowning or not")
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)
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)
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// Lazyinator 9001
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// Lazyinator 9001
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@ -50,86 +50,86 @@ var (
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)
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)
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func init() {
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func init() {
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flag.Parse()
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flag.Parse()
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s, err = discordgo.New("Bot " + *BotToken)
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s, err = discordgo.New("Bot " + *BotToken)
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if err != nil {
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if err != nil {
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fmt.Println("error creating Discord session,", err)
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fmt.Println("error creating Discord session,", err)
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return
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return
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}
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}
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/*
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/*
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s.AddHandler(func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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s.AddHandler(func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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if h, ok := commandHandlers[i.ApplicationCommandData().Name]; ok {
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if h, ok := commandHandlers[i.ApplicationCommandData().Name]; ok {
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h(s, i)
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h(s, i)
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}
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}
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})
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})
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*/
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*/
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}
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}
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func main() {
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func main() {
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s.AddHandler(func(s *discordgo.Session, r *discordgo.Ready) {
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s.AddHandler(func(s *discordgo.Session, r *discordgo.Ready) {
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fmt.Printf("Logged in as: %v#%v\n", s.State.User.Username, s.State.User.Discriminator)
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fmt.Printf("Logged in as: %v#%v\n", s.State.User.Username, s.State.User.Discriminator)
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})
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})
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// Register the messageCreate func as a callback for MessageCreate events.
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// Register the messageCreate func as a callback for MessageCreate events.
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s.AddHandler(messageCreate)
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s.AddHandler(messageCreate)
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// In this example, we only care about receiving message events.
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// In this example, we only care about receiving message events.
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s.Identify.Intents = discordgo.IntentsGuildMessages
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s.Identify.Intents = discordgo.IntentsGuildMessages
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// Open a websocket connection to Discord and begin listening.
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// Open a websocket connection to Discord and begin listening.
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err = s.Open()
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err = s.Open()
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if err != nil {
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if err != nil {
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fmt.Println("error opening connection,", err)
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fmt.Println("error opening connection,", err)
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return
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return
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}
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}
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/*
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/*
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fmt.Println("Adding commands...")
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fmt.Println("Adding commands...")
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registeredCommands := make([]*discordgo.ApplicationCommand, len(commands))
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registeredCommands := make([]*discordgo.ApplicationCommand, len(commands))
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for i, v := range commands {
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for i, v := range commands {
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cmd, err := s.ApplicationCommandCreate(s.State.User.ID, *GuildID, v)
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cmd, err := s.ApplicationCommandCreate(s.State.User.ID, *GuildID, v)
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if err != nil {
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if err != nil {
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//log.Panicf("Cannot create '%v' command: %v", v.Name, err)
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//log.Panicf("Cannot create '%v' command: %v", v.Name, err)
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fmt.Println("Bad")
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fmt.Println("Bad")
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panic(1)
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panic(1)
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}
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}
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registeredCommands[i] = cmd
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registeredCommands[i] = cmd
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}
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}
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*/
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*/
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// Just incase
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// Just incase
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defer s.Close()
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defer s.Close()
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// Wait here until CTRL-C or other term signal is received.
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// Wait here until CTRL-C or other term signal is received.
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fmt.Println("Bot is now running. Press CTRL-C to exit.")
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fmt.Println("Bot is now running. Press CTRL-C to exit.")
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sc := make(chan os.Signal, 1)
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sc := make(chan os.Signal, 1)
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signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
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signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
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<-sc
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<-sc
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// Cleanly close down the Discord session.
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// Cleanly close down the Discord session.
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s.Close()
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s.Close()
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}
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}
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// This function will be called (due to AddHandler above) every time a new
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// This function will be called (due to AddHandler above) every time a new
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// message is created on any channel that the authenticated bot has access to.
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// message is created on any channel that the authenticated bot has access to.
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func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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// Ignore all messages created by the bot itself
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// Ignore all messages created by the bot itself
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// This isn't required in this specific example but it's a good practice.
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// This isn't required in this specific example but it's a good practice.
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if m.Author.ID == s.State.User.ID {
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if m.Author.ID == s.State.User.ID {
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return
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return
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}
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}
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/*
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/*
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// If the message is "ping" reply with "Pong!"
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// If the message is "ping" reply with "Pong!"
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if m.Content == "ping" {
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if m.Content == "ping" {
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s.ChannelMessageSend(m.ChannelID, "Pong!")
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s.ChannelMessageSend(m.ChannelID, "Pong!")
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}
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}
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// If the message is "pong" reply with "Ping!"
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// If the message is "pong" reply with "Ping!"
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if m.Content == "pong" {
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if m.Content == "pong" {
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s.ChannelMessageSend(m.ChannelID, "Ping!")
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s.ChannelMessageSend(m.ChannelID, "Ping!")
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}
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}
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*/
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*/
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if len(m.Embeds) > 0 {
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if len(m.Embeds) > 0 {
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