Implemented slash commands

This commit is contained in:
Logan G 2022-07-01 04:06:03 -06:00
parent 2db56669f8
commit f7475d684b
Signed by: logan
GPG key ID: E328528C921E7A7A

53
main.go
View file

@ -10,13 +10,13 @@ import (
"strings" "strings"
"regexp" "regexp"
"context" "context"
"time"
"github.com/bwmarrin/discordgo" "github.com/bwmarrin/discordgo"
"github.com/wader/goutubedl" "github.com/wader/goutubedl"
"mvdan.cc/xurls/v2" // Peak lazy "mvdan.cc/xurls/v2" // Peak lazy
) )
/*
// Variables used for command line parameters // Variables used for command line parameters
var ( var (
commands = []*discordgo.ApplicationCommand { commands = []*discordgo.ApplicationCommand {
@ -24,25 +24,46 @@ var (
Name: "ping", Name: "ping",
Description: "Hopefully replies with pong or else I'll be sad.", Description: "Hopefully replies with pong or else I'll be sad.",
}, },
{
Name: "slowping",
Description: "Hopefully replies with pong 10 seconds later or else I'll be sad.",
},
} }
commandHandlers = map[string]func(s *discordgo.Session, i *discordgo.InteractionCreate) { commandHandlers = map[string]func(s *discordgo.Session, i *discordgo.InteractionCreate) {
"ping": func(s *discordgo.Session, i *discordgo.InteractionCreate) { "ping": func(s *discordgo.Session, i *discordgo.InteractionCreate) {
s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{ s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource, Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{ Data: &discordgo.InteractionResponseData{
Content: "Hey there! Congratulations, you just executed your first slash command", //Flags: 1 << 6, // Only lets issuer see initial response
Content: "Pong!",
}, },
}) })
}, },
"slowping": func(s *discordgo.Session, i *discordgo.InteractionCreate) {
s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
//Flags: 1 << 6, // Only lets issuer see initial response
Content: "No problem.",
},
})
time.Sleep(time.Second * 10)
_, err := s.FollowupMessageCreate(i.Interaction, true, &discordgo.WebhookParams{
Content: "Pong!",
})
if err != nil {
log.Println(err)
}
},
} }
) )
*/
// Bot params // Bot params
var ( var (
GuildID = flag.String("guild", "", "Test guild ID. If not passed - bot registers commands globally") GuildID = flag.String("guild", "", "Test guild ID. If not passed - bot registers commands globally")
BotToken = flag.String("token", "", "Bot access token") BotToken = flag.String("token", "", "Bot access token")
RemoveCommands = flag.Bool("rmcmd", true, "Remove all commands after shutdowning or not")
) )
// Lazyinator 9001 // Lazyinator 9001
@ -60,13 +81,11 @@ func init() {
return return
} }
/*
s.AddHandler(func(s *discordgo.Session, i *discordgo.InteractionCreate) { s.AddHandler(func(s *discordgo.Session, i *discordgo.InteractionCreate) {
if h, ok := commandHandlers[i.ApplicationCommandData().Name]; ok { if h, ok := commandHandlers[i.ApplicationCommandData().Name]; ok {
h(s, i) h(s, i)
} }
}) })
*/
} }
func main() { func main() {
@ -78,7 +97,7 @@ func main() {
s.AddHandler(messageCreate) s.AddHandler(messageCreate)
// In this example, we only care about receiving message events. // In this example, we only care about receiving message events.
s.Identify.Intents = discordgo.IntentsGuildMessages //s.Identify.Intents = discordgo.IntentsGuildMessages
// Open a websocket connection to Discord and begin listening. // Open a websocket connection to Discord and begin listening.
err = s.Open() err = s.Open()
@ -87,15 +106,19 @@ func main() {
return return
} }
log.Println("Adding commands...")
//registeredCommands := make([]*discordgo.ApplicationCommand, len(commands))
registeredCommands, err := s.ApplicationCommandBulkOverwrite(s.State.User.ID, *GuildID, commands)
if err != nil {
log.Panic(err)
}
/* /*
fmt.Println("Adding commands...")
registeredCommands := make([]*discordgo.ApplicationCommand, len(commands))
for i, v := range commands { for i, v := range commands {
cmd, err := s.ApplicationCommandCreate(s.State.User.ID, *GuildID, v) cmd, err := s.ApplicationCommandCreate(s.State.User.ID, *GuildID, v)
if err != nil { if err != nil {
//log.Panicf("Cannot create '%v' command: %v", v.Name, err) log.Panicf("Cannot create '%v' command: %v", v.Name, err)
fmt.Println("Bad")
panic(1)
} }
registeredCommands[i] = cmd registeredCommands[i] = cmd
} }
@ -111,6 +134,12 @@ func main() {
<-sc <-sc
// Cleanly close down the Discord session. // Cleanly close down the Discord session.
for _, v := range registeredCommands {
err := s.ApplicationCommandDelete(s.State.User.ID, *GuildID, v.ID)
if err != nil {
log.Panicf("Cannot delete '%v' command: %v", v.Name, err)
}
}
s.Close() s.Close()
} }