package main import ( "flag" "fmt" "log" "os" "os/signal" "syscall" "github.com/bwmarrin/discordgo" "github.com/wader/goutubedl" ) func main() { // Lazyinator 9001 var ( session *discordgo.Session err error ) // Variables used for registering slash commands var ( commands = []*discordgo.ApplicationCommand { { Name: "ping", Description: "Hopefully replies with pong or else I'll be sad.", }, { Name: "sping", Description: "Hopefully replies with pong silently or else I'll be sad.", }, { Name: "slowping", Description: "Hopefully replies with pong 10 seconds later or else I'll be sad.", }, { Name: "version", Description: "Gets the bot's current version.", }, } commandHandlers = map[string]func(s *discordgo.Session, i *discordgo.InteractionCreate) { "ping": ping, "sping": sping, "slowping": slowping, "version": version, } ) // Bot params var ( GuildID = flag.String("guild", "", "Test guild ID. If not passed - bot registers commands globally") BotToken = flag.String("token", "", "Bot access token") ) goutubedl.Path = "yt-dlp" flag.Parse() session, err = discordgo.New("Bot " + *BotToken) if err != nil { fmt.Println("error creating Discord session,", err) return } // This runs slash commands session.AddHandler(func(session *discordgo.Session, interaction *discordgo.InteractionCreate) { if h, ok := commandHandlers[interaction.ApplicationCommandData().Name]; ok { if interaction.Interaction.Member != nil { log.Printf("%s#%s invoked command %s", interaction.Member.User.Username, interaction.Member.User.Discriminator, interaction.ApplicationCommandData().Name) } else if interaction.Interaction.User != nil { log.Printf("%s#%s invoked command %s", interaction.User.Username, interaction.User.Discriminator, interaction.ApplicationCommandData().Name) } h(session, interaction) } }) // Message to print when bot is ready to go session.AddHandler(func(s *discordgo.Session, r *discordgo.Ready) { log.Printf("Logged in as: %v#%v\n", session.State.User.Username, session.State.User.Discriminator) }) // Register the messageCreate func as a callback for MessageCreate events. session.AddHandler(messageCreate) // In this example, we only care about receiving message events. //s.Identify.Intents = discordgo.IntentsGuildMessages // Open a websocket connection to Discord and begin listening. err = session.Open() if err != nil { fmt.Println("error opening connection,", err) return } log.Println("Adding commands...") registeredCommands, err := session.ApplicationCommandBulkOverwrite(session.State.User.ID, *GuildID, commands) if err != nil { log.Panic(err) } // Just incase defer session.Close() // Wait here until CTRL-C or other term signal is received. log.Println("Bot is running. Press CTRL-C to exit.") sc := make(chan os.Signal, 1) signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill) <-sc log.Printf("Signal received, closing bot...") // Cleanly close down the Discord session. for _, v := range registeredCommands { err := session.ApplicationCommandDelete(session.State.User.ID, *GuildID, v.ID) if err != nil { log.Panicf("Cannot delete '%v' command: %v", v.Name, err) } } session.Close() }