Dont apply quake constant to friction and accel?

This commit is contained in:
Thomas Muller 2023-10-01 22:18:35 -04:00
parent 5f0040434a
commit 5bf40d5357

View file

@ -4,9 +4,9 @@ extends CharacterBody3D
const QUAKE = 0.0625 const QUAKE = 0.0625
const g = -800 * QUAKE const g = -800 * QUAKE
const MAX_SPEED = 2000 * QUAKE const MAX_SPEED = 2000 * QUAKE
const FRICTION = 4 * QUAKE const FRICTION = 4# * QUAKE
const STOP_SPEED = 100 * QUAKE const STOP_SPEED = 100 * QUAKE
const ACCEL= 10 * QUAKE const ACCEL= 10# * QUAKE
const FORWARD_SPEED = 200 * QUAKE const FORWARD_SPEED = 200 * QUAKE
const SIDE_SPEED = 350 * QUAKE const SIDE_SPEED = 350 * QUAKE
const UP_SPEED = 270 * QUAKE const UP_SPEED = 270 * QUAKE