forked from funnymemellama/funnymemellama
Dont apply quake constant to friction and accel?
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1 changed files with 2 additions and 2 deletions
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@ -4,9 +4,9 @@ extends CharacterBody3D
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const QUAKE = 0.0625
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const g = -800 * QUAKE
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const MAX_SPEED = 2000 * QUAKE
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const FRICTION = 4 * QUAKE
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const FRICTION = 4# * QUAKE
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const STOP_SPEED = 100 * QUAKE
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const ACCEL= 10 * QUAKE
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const ACCEL= 10# * QUAKE
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const FORWARD_SPEED = 200 * QUAKE
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const SIDE_SPEED = 350 * QUAKE
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const UP_SPEED = 270 * QUAKE
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