Commit graph

5 commits

Author SHA1 Message Date
f2094c8ae7 Button and stuff
Added button
Moved kreb and light into devscene

NOTE:
It looks like godot saves positions mid animation and also saves
the pan location on the shader editor so basically looking at either
of these things then saving the game will cause a change.
Not really important but slightly annoying to see them pop up in git
for no real reason
2023-09-30 13:25:08 -04:00
ced46f48a9 Fixed zombies shit 2023-09-27 19:08:36 -04:00
48e4100552
hopefully this wont catch fire 2023-09-27 17:55:27 -04:00
b833aac9ff Started adding interaction, worked a bit on cardboard shader 2023-09-27 00:05:42 -04:00
abf6db2d37 Initial Commit 2023-09-26 21:38:02 -04:00