extends Node # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): pass func _input(event: InputEvent): if event is InputEventKey: if event.keycode == KEY_F1 and not event.pressed: $Mapentities.visible = not $Mapentities.visible