funnymemellama/Debug.gd
2023-10-02 00:36:31 -04:00

20 lines
538 B
GDScript

extends Node
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
var v = $Player.velocity
var hvel = sqrt(v.x ** 2 + v.z ** 2)
var vvel = v.y
$Speed.text = 'Speed: %6.2f, %6.2f' % [hvel * 16, vvel * 16]
func _input(event: InputEvent):
if event is InputEventKey:
if event.keycode == KEY_F1 and not event.pressed:
$Mapentities.visible = not $Mapentities.visible