Added teleport module
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1 changed files with 126 additions and 0 deletions
126
modules/server/sv_teleport.txt
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126
modules/server/sv_teleport.txt
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--@name
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--@author
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--@server
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teleport = {}
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do
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local function findSafeCoords(coordsin)
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local MULTIPLIER = 50 -- How spaced apart the teleport checks are
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local CHECKPOINTS = 3 -- How many points to check per axis, MUST BE ODD!
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local min = -math.floor(CHECKPOINTS/2)
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local max = math.floor(CHECKPOINTS/2)
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for x = min,max do
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for y = min,max do
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for z = min,max do
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local teleportcoords = coordsin + Vector(x,y,z)*MULTIPLIER + Vector(0,0,10)
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local cornersw = teleportcoords - Vector(17,17,0)
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local cornerne = teleportcoords + Vector(17,17,0)
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-- TraceHull was being stupid, this is good enough probably
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local traceresult = (
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trace.trace(cornersw, cornerne+Vector(0,0,90), nil, nil, nil, false).Hit
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or
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trace.trace(cornerne, cornersw+Vector(0,0,90), nil, nil, nil, false).Hit
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)
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local testresult = (
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trace.pointContents(cornersw) == 1
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or
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trace.pointContents(cornerne) == 1
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or
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trace.pointContents(cornersw+Vector(0,0,90)) == 1
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or
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trace.pointContents(cornerne+Vector(0,0,90)) == 1
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or
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trace.pointContents(teleportcoords) == 1
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)
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if not traceresult and not testresult then
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--print(trace.pointContents(teleportcoords))
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return teleportcoords
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--holograms.create(teleportcoords, Angle(0,0,0), "models/hunter/misc/sphere025x025.mdl", Vector(0.5,0.5,0.5)):setColor(Color(0,255,0))
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else
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--holograms.create(teleportcoords, Angle(0,0,0), "models/hunter/misc/sphere025x025.mdl", Vector(0.5,0.5,0.5)):setColor(Color(255,0,0))
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end
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end
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end
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end
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return false
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end
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function teleport:tpteleport(args)
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local coords = chip():getPos()
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if args[1] ~= nil and args[2] ~= nil and args[3] ~= nil then
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coords = Vector(tonumber(args[1]),tonumber(args[2]),tonumber(args[3]))
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else
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coords = owner():getEyeTrace().HitPos
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local offset = Vector(40,40,40)
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offset:rotate(owner():getEyeAngles())
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coords = coords-offset
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end
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coords = findSafeCoords(coords)
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if not coords then
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core:log(log.WARNING, "Could not find a safe position to teleport to!")
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return false
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end
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local seat = prop.createSent(coords, Angle(0,0,0), "Seat_Airboat", true)
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seat:setColor(Color(255,255,255,0))
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seat:setSolid(false)
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seat:use()
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seat:remove()
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return true
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end
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function teleport:tpgoto(args)
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local targets = find.playersByName(args[1])
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if #targets == 0 or targets == nil then
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core:log(log.ERROR, "No targets found!")
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return
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elseif #targets > 1 then
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local list = ""
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for i, v in pairs(target) do
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list = list..v..", "
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end
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list:sub(1, -2)
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core:log(log.ERROR, "Muliple targets found! ("..list..")")
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return
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end
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local targetpos = findSafeCoords(targets[1]:getPos())
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local result = teleport:tpteleport({targetpos.x, targetpos.y, targetpos.z})
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if result then
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core:log(log.INFO, "Successfully teleported to \""..targets[1]:getName().."\".")
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end
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end
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core.modules.teleport = {
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version = 1,
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desc = "Move player to somewhere else.",
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commands = {
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goto = {
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func = function(args) teleport:tpgoto(args) end, -- Fuck you Lua
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usage = "goto <ply>",
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desc = "Send yourself to player ply.",
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},
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teleport = {
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func = function(args) teleport:tpteleport(args) end, -- :(
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usage = "teleport [x] [y] [z]",
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desc = "Send yourself to either your aimpos or the specified coordinates.",
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},
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},
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}
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end
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