Target finding function now actually returns nil on an invalid input like it should
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1 changed files with 3 additions and 1 deletions
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@ -349,7 +349,9 @@ end
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-- Get's a player's entity by searching for it via an inputted string
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function core:get_entity(ply)
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if type(ply) == "Player" then
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if ply == nil then
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return nil
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elseif type(ply) == "Player" then
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return ply
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elseif ply == "^" then
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return owner()
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