Added focus module (test, to be replaced)
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2 changed files with 36 additions and 0 deletions
9
modules/client/cl_focus.txt
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9
modules/client/cl_focus.txt
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--@name
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--@author
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--@client
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net.receive("LSFT-Get-Focused", function(data)
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net.start("LSFT-Get-Focused-Resp")
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net.writeBool(game.hasFocus())
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net.send()
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end)
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27
modules/server/sv_focus.txt
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27
modules/server/sv_focus.txt
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--@name
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--@author
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--@server
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do
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function getFocused()
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net.start("LSFT-Get-Focused")
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net.send()
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end
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net.receive("LSFT-Get-Focused-Resp", function(data, ply)
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print(ply:getName(), net.readBool())
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end)
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core.modules.getfocus = {
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version = 1,
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desc = "Queries all players to see if their game is focused.",
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commands = {
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focus = {
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func = getFocused,
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usage = "focus",
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desc = "Prints a list of what the current state of getFocused() is for each player on the server",
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},
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},
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}
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end
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