Added spy module (Lazy, prints sus messages in chat)
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54
modules/server/sv_spy.txt
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54
modules/server/sv_spy.txt
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--@name
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--@author
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--@server
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do
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core.defaultconfig.spy = {
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printToConsole = 0,
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startState = 1
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}
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local state = 0
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local printToConsole = core:get_config("spy", "printToConsole")
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local function toggleSpy()
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if state == 0 then
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hook.add("PlayerSay", "LSFT-Spy", function(ply, text)
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local function angryPrint(ply, text)
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if tonumber(printToConsole) == 0 then
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core:log(log.TEXT, team.getColor(ply:getTeam()), ply:getName(), core.colors.text, ": "..text)
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else
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core:logConsole(log.TEXT, team.getColor(ply:getTeam()), ply:getName(), core.colors.text, ": "..text)
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end
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end
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-- Ugly and stupid
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if ply ~= owner() and (string.find(text, "^!") or string.find(text, "^@") or string.find(text, "^#") or string.find(text, "^-")) then
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angryPrint(ply, text)
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end
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end)
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state = 1
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elseif state == 1 then
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hook.remove("PlayerSay", "LSFT-Spy")
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state = 0
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end
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end
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-- meh
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if tonumber(core:get_config("spy", "startState")) == 1 then
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toggleSpy()
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end
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core.modules.spy = {
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version = 1,
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desc = "Soviet grade chat survelliance!",
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commands = {
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spy = {
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usage = "spy",
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desc = "Toggles on/off printing *potentially* hidden messages to your chat window/console.",
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func = toggleSpy,
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},
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}
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}
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end
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