Massive improvements
New module system Added help menu Added stats command Added built in HUD Changed colors to make more sense Added loaded net message Improved chat check for commands Shortened color names
This commit is contained in:
parent
eeb2baaac6
commit
e437bbdc57
3 changed files with 224 additions and 44 deletions
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@ -2,9 +2,29 @@
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--@author
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--@server
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function fuckOff(args)
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if args[1] ~= nil then
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local output = ""
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for i, v in pairs(args) do
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output = output..v.." "
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end
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output = string.trimRight(output)
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print(output)
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else
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print("Hello World!")
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end
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end
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core.modules.hello = {
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version = 69420,
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desc = "Hello world!",
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commands = {
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helloworld = function() print("hi") end,
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helloworld = {
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usage = "helloworld <text>",
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desc = "Prints either \"Hello World!\" or the arguments passed to it.",
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func = fuckOff,
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},
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},
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}
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@ -16,8 +16,13 @@ do
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core.modules.serverinfo = {
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version = 1,
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desc = "Provides basic server info.",
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commands = {
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serverinfo = getServerInfo,
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serverinfo = {
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usage = "serverinfo",
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desc = "Prints basic server information to the chat.",
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func = getServerInfo,
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},
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},
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}
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end
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231
sv_lsft.txt
231
sv_lsft.txt
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@ -18,46 +18,136 @@
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--]]
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--[[
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TODO: Literally everything
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TODO: Update checker
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TODO: On module load, grab default config values. Write changed values
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TODO: Client can request config values
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prop.createSent(chip():getPos()+Vector(0,0,90),Angle(0,0,0),"Seat_Airboat",true)
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--]]
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--[[
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hook.add("PlayerSay", "CommandCheck", function(ply, str)
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if ply==owner() and string.find(str,"^!") then
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end
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end)
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--]]
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-- Main Module (Mostly loading modules and stuff)
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core = {}
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core.modules = {
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do
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local function stats()
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-- For debugging purposes mostly
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core:log(log.TEXT, "---------------------------")
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core:log(log.TEXT, "Server Stats:")
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core:log(log.INFO, "Max CPU: ", core.colors.text, math.round(core.maxCPU*1000000).."us ("..math.round(core.maxCPU*100/quotaMax()).."%)")
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core:log(log.INFO, "Max RAM: ", core.colors.text, math.round(core.maxRAM).."kB ("..math.round(core.maxRAM*100/ramMax()).."%)")
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core:log(log.INFO, "Min Net: ", core.colors.text, core.minNet.." bytes")
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core:log(log.TEXT, "---------------------------")
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end
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local function hud()
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if core.hud then
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enableHud(owner(),false)
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core.hud = false
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else
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enableHud(owner(),true)
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core.hud = true
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end
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end
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local function help(args)
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local module = args[1]
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local command = args[2]
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if module == nil and command == nil then
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core:log(log.TEXT, "---------------------------")
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core:log(log.INFO, "To list the commands in a module, type "..core:get_config("core", "command_prefix").."help <module>")
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core:log(log.INFO, "List of available modules:")
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local modules = {}
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for i, v in pairs(core.modules) do
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table.insert(modules, core.colors.logo)
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table.insert(modules, "[L-SFT] ")
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table.insert(modules, core.colors.info)
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table.insert(modules, "\""..i.."\" | "..(v.desc or "No description provided.").."\n")
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end
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modules[#modules] = modules[#modules]:sub(1, -2)
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print(unpack(modules))
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core:log(log.TEXT, "---------------------------")
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elseif module ~= nil and command == nil then
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if not core.modules[module] then core:log(log.ERROR, "Module does not exist!") return end
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core:log(log.TEXT, "---------------------------")
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core:log(log.INFO, "List of available commands in module \""..module.."\":")
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local commands = {}
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for i, v in pairs(core.modules[module].commands) do
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table.insert(commands, core.colors.logo)
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table.insert(commands, "[L-SFT] ")
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table.insert(commands, core.colors.info)
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table.insert(commands, "\""..i.."\" | Usage: "..(v.usage or "No usage provided.").."\n")
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end
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commands[#commands] = commands[#commands]:sub(1, -2)
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print(unpack(commands))
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core:log(log.TEXT, "---------------------------")
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elseif module ~= nil and command ~= nil then
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if not core.modules[module].commands[command] then core:log(log.ERROR, "Command does not exist in module \""..module.."\"!") return end
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core:log(log.TEXT, "---------------------------")
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core:log(log.INFO, "Usage: "..(core.modules[module].commands[command].usage or "Command: "..command.." (No usage provided)"))
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core:log(log.INFO, "Description: "..(core.modules[module].commands[command].desc or "No description provided."))
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core:log(log.TEXT, "---------------------------")
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else
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core:log(log.ERROR, "Universe is broken.")
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end
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end
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core.modules = {
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core = {
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version = 0.1,
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desc = "Built in module.",
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commands = {
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help = function() print("hi") end,
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colors = function() print(""..core:get_config("core","color_logo")) end,
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stats = {
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func = stats,
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usage = "stats",
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desc = "Gets performance information about this Starfall chip.",
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},
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hud = {
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func = hud,
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usage = "hud",
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desc = "Toggles the built in Starfall HUD",
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},
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help = {
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desc = "List modules, list commands in a module or gets information about a specific command.",
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usage = "help [module] [command]",
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func = help,
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},
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},
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}
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},
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}
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end
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core.config = {}
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core.defaultconfig = {
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core = {
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command_prefix = "!n",
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color_logo = Color(255,200,50),
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color_text = Color(200,200,200),
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color_info = Color(50,150,255),
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color_warning = Color(255,150,50),
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color_error = Color(255,50,50)
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colors = {
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logo = Color(255,200,50),
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text = Color(255,255,255),
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info = Color(50,150,255),
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warn = Color(255,120,50),
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error = Color(255,50,50),
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},
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controls = {
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forward = KEY.W,
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backward = KEY.S,
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left = KEY.A,
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right = KEY.D,
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up = KEY.SPACE,
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down = KEY.CTRL,
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run = KEY.SHIFT,
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},
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},
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}
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core.colors = {}
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core.maxCPU = 0
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core.minNet = net.getBytesLeft()
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core.maxRAM = 0
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log = {
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ERROR=0,
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WARNING=1,
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@ -73,13 +163,24 @@ function core:init(config)
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core:load_modules()
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core.color_logo = core:get_config("core","color_logo")
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core.color_text = core:get_config("core","color_text")
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core.color_info = core:get_config("core","color_info")
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core.color_warning = core:get_config("core","color_warning")
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core.color_error = core:get_config("core","color_error")
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local hud = prop.createComponent(chip():getPos(), Angle(0,0,0), "starfall_hud", "models/bull/dynamicbutton.mdl", true)
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hud:linkComponent(chip())
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hud:setSolid(false)
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hud:setColor(Color(255,255,255,0))
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enableHud(owner(), true)
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core.hud = true
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core.colors.logo = core:get_config("core","colors","logo")
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core.colors.text = core:get_config("core","colors","text")
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core.colors.info = core:get_config("core","colors","info")
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core.colors.warn = core:get_config("core","colors","warn")
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core.colors.error = core:get_config("core","colors","error")
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core.command_prefix = core:get_config("core","command_prefix")
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core:log(log.INFO, "Loaded v"..core.modules.core.version.." successfully")
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net.start("LSFT-Loaded")
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net.send()
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return true
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end
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@ -125,14 +226,20 @@ function core:load_modules()
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dodir("lsft/modules/shared")
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hook.add("PlayerSay", "CommandCheck", function(ply, str)
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local prefix = core:get_config("core","command_prefix")
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if ply == owner() and string.find(str, "^"..prefix) then
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local command = string.sub(string.explode(" ", str)[1], #prefix+1)
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if ply == owner() and string.find(str, "^"..core.command_prefix) then
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local stringin = string.explode(" ", str)
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local command = string.sub(stringin[1], #core.command_prefix+1)
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local args = {}
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for i, v in pairs(stringin) do
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if i == 1 then continue end
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table.insert(args, v)
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end
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for i, v in pairs(core.modules) do
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for commandin, commandfunc in pairs(v["commands"]) do
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for commandin, commandthing in pairs(v["commands"]) do
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if command == commandin then
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commandfunc()
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commandthing.func({unpack(args)})
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return ""
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end
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end
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@ -152,13 +259,13 @@ function core:log(...)
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local message = { unpack(args, 2, #args) }
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local color = Color(0,0,0)
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if loglevel == log.ERROR then color = core.color_error
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elseif loglevel == log.WARNING then color = core.color_warning
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elseif loglevel == log.INFO then color = core.color_info
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elseif loglevel == log.TEXT then color = core.color_text
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if loglevel == log.ERROR then color = core.colors.error
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elseif loglevel == log.WARNING then color = core.colors.warn
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elseif loglevel == log.INFO then color = core.colors.info
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elseif loglevel == log.TEXT then color = core.colors.text
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end
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print(core.defaultconfig.core.color_logo, "[L-SFT] ", color, unpack(message))
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print(core.colors.logo, "[L-SFT] ", color, unpack(message))
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end
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net.receive("LSFT-Config-Read", function(len, ply)
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@ -167,7 +274,7 @@ net.receive("LSFT-Config-Read", function(len, ply)
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--print(core.defaultconfig.core.color_logo, "[L-SFT] ", core.defaultconfig.core.color_info, "Downloading configuration: 0%")
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timer.create("ConfigProgress", 0.25, 0, function()
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print(core.defaultconfig.core.color_logo, "[L-SFT] ", core.defaultconfig.core.color_info, "Downloading configuration: ", math.round(net.getStreamProgress() * 100, 2), "%")
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print(core.defaultconfig.core.colors.logo, "[L-SFT] ", core.defaultconfig.core.colors.info, "Downloading configuration: ", math.round(net.getStreamProgress() * 100, 2), "%")
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end)
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net.readStream(function(data)
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@ -175,11 +282,59 @@ net.receive("LSFT-Config-Read", function(len, ply)
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core:init(json.decode(data))
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end)
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else
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print(core.defaultconfig.core.color_logo, "[L-SFT] ", core.defaultconfig.core.color_error, ply:getName().." is trying to give us a config")
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print(core.defaultconfig.core.colors.logo, "[L-SFT] ", core.defaultconfig.core.colors.error, ply:getName().." is trying to give us a config")
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end
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end)
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net.receive("LSFT-Get-Config", function()
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core:getConfig(unpack(net.readTable()))
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net.start(net.readString())
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local output = {}
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while true do
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local temp = net.readTable()
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if #temp == 0 then break end
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net.writeTable({core:get_config(unpack(temp))}) -- what the fuck
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end
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net.send()
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end)
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timer.create("CPUCheck", 1, 0, function()
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if quotaAverage() > core.maxCPU then
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core.maxCPU = quotaAverage()
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end
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if quotaAverage() > quotaMax() * 0.5 then
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core:log(log.WARNING, "CPU quota is low! ("..math.round(100-(quotaAverage()*100/quotaMax())).."% remaining)")
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elseif quotaAverage() > quotaMax() * 0.9 then
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core:log(log.ERROR, "CPU quota is critically low! ("..math.round(100-(quotaAverage()*100/quotaMax())).."% remaining)")
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timer.pause("CPUCheck")
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timer.pause("NetCheck")
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timer.pause("RAMCheck")
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timer.simple(10, function() timer.unpause("CPUCheck") timer.unpause("NetCheck") timer.unpause("RAMCheck") end)
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end
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end)
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timer.create("NetCheck", 1, 0, function()
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if net.getBytesLeft() < core.minNet then
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core.minNet = net.getBytesLeft()
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end
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if net.getBytesLeft() < 3000 then
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core:log(log.WARNING, "Network bandwidth is low! ("..net.getBytesLeft().." bytes left)")
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elseif net.getBytesLeft() < 1000 then
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core:log(log.ERROR, "Network bandwidth is critically low! ("..net.getBytesLeft().." bytes left)")
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end
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end)
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timer.create("RAMCheck", 1, 0, function()
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if ramUsed() > core.maxRAM then
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core.maxRAM = ramUsed()
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end
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if ramUsed() > ramMax() * 0.5 then
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core:log(log.WARNING, "RAM usage is high! ("..math.round(ramUsed()*100/ramMax()).."% used)")
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elseif ramUsed() > ramMax() * 0.9 then
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core:log(log.ERROR, "RAM usage is critically high! ("..math.round(ramUsed()*100/ramMax()).."% used)")
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end
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end)
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