Wait until serverside is done loading before running clientside
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parent
a03933a81e
commit
eeb2baaac6
1 changed files with 23 additions and 4 deletions
25
cl_lsft.txt
25
cl_lsft.txt
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@ -35,9 +35,6 @@ if player() == owner() then
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net.writeStream(config)
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net.writeStream(config)
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net.send()
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net.send()
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net.start("LSFT-Get-Config")
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net.writeString("hello there!")
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net.send()
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net.receive("LSFT-Config-Write", function(data)
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net.receive("LSFT-Config-Write", function(data)
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print("Got net message to write config, waiting for stream...")
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print("Got net message to write config, waiting for stream...")
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@ -46,5 +43,27 @@ if player() == owner() then
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file.write("lsftconf.txt", data)
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file.write("lsftconf.txt", data)
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end)
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end)
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end)
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end)
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--[[
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net.receive("LSFT-Get-Config-Resp-Test", function()
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print(unpack(net.readTable()))
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print(unpack(net.readTable()))
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end)
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--]]
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end
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end
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net.receive("LSFT-Loaded", function()
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dodir("lsft/modules/client")
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dodir("lsft/modules/shared")
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--[[
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if player() == owner() then
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net.start("LSFT-Get-Config")
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net.writeString("LSFT-Get-Config-Resp-Test")
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net.writeTable({"core","command_prefix"})
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net.writeTable({"spectate","controls","forward"})
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net.writeTable({})
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net.send()
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end
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--]]
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end)
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