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zombie 3b19b335d3
updated devworld
i added an item showcase and slopes to devworld
2023-10-02 20:16:33 -04:00
maps updated devworld 2023-10-02 20:16:33 -04:00
models/zombietextures_general hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
sounds added bipe room and changed suit music 2023-10-02 18:51:51 -04:00
textures updated devworld 2023-10-02 20:16:33 -04:00
assetrequest List 2023-10-02 18:15:01 -04:00
build.sh changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
devworld.autosave.map updated devworld 2023-10-02 20:16:33 -04:00
devworld.bak updated devworld 2023-10-02 20:16:33 -04:00
devworld.map updated devworld 2023-10-02 20:16:33 -04:00
fmlmap.autosave.map split the fmlmap into seperate maps 2023-09-28 19:44:44 -04:00
fmlmap.autosave.map.import changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
fmlmap.bak split the fmlmap into seperate maps 2023-09-28 19:44:44 -04:00
fmlmap.map.import changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
fmlmap.map.old split the fmlmap into seperate maps 2023-09-28 19:44:44 -04:00
fmlmap.obj.import changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
hazardcourse.autosave.map changed hazard course a bit 2023-10-02 19:26:12 -04:00
hazardcourse.bak changed hazard course a bit 2023-10-02 19:26:12 -04:00
hazardcourse.map changed hazard course a bit 2023-10-02 19:26:12 -04:00
hazardcourse_entities.map added more to the hazard course 2023-10-02 05:26:44 -04:00
mapentities.map.import changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
timeatbuild.py change the timeatbuild script and the assoiated texture 2023-10-02 02:39:43 -04:00
timebackground.png change the timeatbuild script and the assoiated texture 2023-10-02 02:39:43 -04:00
timebackground.png.import change the timeatbuild script and the assoiated texture 2023-10-02 02:39:43 -04:00
timebackground.xcf saved timebackground.xcf (iforgor) 2023-10-02 02:50:13 -04:00