dotfiles/.config/godot/projects/firstpersonstarter-578aa2e747945730ce19d2ddb8e60bd0/L_Main.tscn-folding-779a0e1f7bd88b28c4a1413c5fb169f2.cfg

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2023-10-18 18:01:09 -04:00
[folding]
node_unfolds=[ NodePath("."), PoolStringArray( "Visibility" ), NodePath("Player"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Wall1"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Wall2"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Wall3"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Wall4"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Cube1"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Slope1"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Platform1"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Platform2"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Platform3"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Platform4"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/SlopeEnd1"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/SlopeEnd2"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Slope2"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Slope3"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Platform5"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Platform6"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Platform7"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Platform8"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Platform9"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Platform10"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Platform11"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Platform12"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Platform13"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/Platform14"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/TooSteep1"), PoolStringArray( "Matrix", "Transform" ), NodePath("ArenaGeometry/TooSteep2"), PoolStringArray( "Matrix", "Transform" ), NodePath("Lighting/DirectionalLight"), PoolStringArray( "Directional Shadow", "Matrix", "Shadow", "Transform" ) ]
resource_unfolds=[ "res://Levels/Main/Geometry/Floor.tscn::1", PoolStringArray( "Resource" ), "res://Levels/Main/Geometry/Wall.tscn::2", PoolStringArray( "Resource" ), "res://Levels/Main/Geometry/Cube.tscn::1", PoolStringArray( "Resource" ) ]
nodes_folded=[ ]