[folding] node_unfolds=[ NodePath("."), PoolStringArray( "Visibility" ), NodePath("GridMap"), PoolStringArray( "Cell" ), NodePath("DirectionalLight"), PoolStringArray( "Directional Shadow", "Light", "Matrix", "Shadow", "Transform" ), NodePath("Cubio"), PoolStringArray( "Matrix", "Transform" ), NodePath("Elevator1"), PoolStringArray( "Input", "Matrix", "Transform" ), NodePath("Elevator1/AnimationPlayer"), PoolStringArray( "Playback Options" ), NodePath("Elevator2"), PoolStringArray( "Matrix", "Transform" ), NodePath("Elevator2/AnimationPlayer"), PoolStringArray( "Playback Options" ), NodePath("Princess"), PoolStringArray( "Matrix", "Transform" ), NodePath("Princess/CollisionShape"), PoolStringArray( "Matrix", "Transform" ), NodePath("cube_rigidbody"), PoolStringArray( "Matrix", "Transform" ) ] resource_unfolds=[ "res://level.tscn::1", PoolStringArray( "Resource" ), "res://level.tscn::4", PoolStringArray( "Resource" ) ] nodes_folded=[ ]