diff --git a/config/Weather2/Storm.cfg b/config/Weather2/Storm.cfg index 8ca3348..ca1b819 100644 --- a/config/Weather2/Storm.cfg +++ b/config/Weather2/Storm.cfg @@ -23,7 +23,7 @@ B:Storm_Deflector_RemoveRainstorms=false B:Storm_Deflector_RemoveSandstorms=true B:Storm_FlyingBlocksHurt=true - I:Storm_HailPerTick=10 + I:Storm_HailPerTick=100 I:Storm_LightningStrikeBaseValueOddsTo1=200 I:Storm_MaxPerPlayerPerLayer=20 I:Storm_MaxRadius=1000 diff --git a/config/Weather2/Tornado.cfg b/config/Weather2/Tornado.cfg index 5b55c0b..b423e7c 100644 --- a/config/Weather2/Tornado.cfg +++ b/config/Weather2/Tornado.cfg @@ -24,7 +24,7 @@ I:Storm_Tornado_TicksToRepairBlock=6000 # Accuracy of tornado aimed at player - I:Storm_Tornado_aimAtPlayerAngleVariance=15 + I:Storm_Tornado_aimAtPlayerAngleVariance=360 # Make tornados initial heading aimed towards closest player B:Storm_Tornado_aimAtPlayerOnSpawn=false @@ -36,7 +36,7 @@ B:Storm_Tornado_grabBlocks=true # Grab entity items, overridden by Storm_Tornado_grabPlayersOnly - B:Storm_Tornado_grabItems=false + B:Storm_Tornado_grabItems=true # Grab hostile mobs, overridden by Storm_Tornado_grabPlayersOnly B:Storm_Tornado_grabMobs=true