playergame/meson.build

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Meson
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project('playergame', 'c',
default_options: [
'c_std=c99',
'c_flags=-Wall -Werror -Wextra -g'
]
)
cursesdep = dependency('curses')
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#pdcursesdep = [dependency('pdcurses'), dependency('SDL')]
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executable('playergame', 'src/main.c', dependencies: cursesdep)