switched to meson bc @quantum likes it more

i myself find it better and less gay than cmake
like cmake seems more for cpp (it still works with both)
meanwhile meson *feels* like it supports both equally
This commit is contained in:
zombie maniac 2022-03-03 01:18:26 -05:00
parent 91ea045e9d
commit 52c55c07f0
Signed by: nbrooks211
GPG key ID: F43C85C0DF0C334E
4 changed files with 6 additions and 19 deletions

2
.gitignore vendored
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@ -54,3 +54,5 @@ dkms.conf
# build folder # build folder
build/** build/**
builddir/**

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@ -1,19 +0,0 @@
cmake_minimum_required(VERSION 3.10)
project(playergame C)
set(CMAKE_CXX_STANDARD 99)
set(CMAKE_CXX_STANDARD_REQUIRED True)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Werror")
include_directories(src)
add_definitions(-g)
add_definitions(-p)
# add_definitions(-s)
# add_definitions(-fsanitize=address)
file(GLOB SOURCES "src/*.c" "src/**/*.c")
add_executable(${CMAKE_PROJECT_NAME} ${SOURCES})
target_link_libraries(${CMAKE_PROJECT_NAME} curses)
target_link_options(${CMAKE_PROJECT_NAME} PRIVATE -fsanitize=address)

4
meson.build Normal file
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@ -0,0 +1,4 @@
project('playergame', 'c')
cursesdep = dependency('curses')
executable('playergame', 'src/main.c', dependencies : cursesdep)