#include "map.h" #include "scroll.h" #include "arch/universal.h" #include "maptest.h" char readmap(int x, int y) { if (x > (MAP_WIDTH - 1)) { return '&'; } if (y > (MAP_HEIGHT - 1)) { return '&'; } if (x < 0) { return '&'; } if (y < 0) { return '&'; } return maptest[y][x]; //TODO make it be able to rrad feom multiple maps but idk how to do that } int render_map(void) { int x; int y; for(y = 0; y < 40; y++) { for(x = 0; x < 80; x++) { zom_putcharat(scrolled_x(x), scrolled_y(y), readmap(x, y)); } } return 0; }