// entity 0 { "classname" "worldspawn" } // entity 1 { "classname" "func_group" // brush 0 { brushDef { ( 42 16 8 ) ( 42 8 8 ) ( -6 16 8 ) ( ( 0.2499863803 0 96.0212097168 ) ( 0 0.0624989383 21.1888427734 ) ) zombieofficeroom_animated/+aspinmonkey 0 0 0 ( 40 12 26 ) ( -8 12 26 ) ( 40 12 -6 ) ( ( 0.0624998845 0 79.8123550415 ) ( 0 0.0624999665 15.8749914169 ) ) zombieofficeroom_animated/+aspinmonkey 0 0 0 ( 8 11 26 ) ( 8 11 -6 ) ( 8 3 26 ) ( ( 0.2499863952 0 96.0211791992 ) ( 0 0.0624999553 15.8749904633 ) ) zombieofficeroom_animated/+aspinmonkey 0 0 0 ( -8 8 -8 ) ( 40 8 -8 ) ( -8 16 -8 ) ( ( 0.2499863952 0 96.0211791992 ) ( 0 0.0624999851 79.8124847412 ) ) zombieofficeroom_animated/+aspinmonkey 0 0 0 ( -8 8 -6 ) ( -8 8 26 ) ( 40 8 -6 ) ( ( 0.0625017136 0 42.1853637695 ) ( 0 0.0624999553 15.8749904633 ) ) zombieofficeroom_animated/+aspinmonkey 0 0 0 ( -8 8 -6 ) ( -8 16 -6 ) ( -8 8 26 ) ( ( 0.2500000298 0 26.0000610352 ) ( 0 0.0624999665 15.8749914169 ) ) zombieofficeroom_animated/+aspinmonkey 0 0 0 } } // brush 1 { brushDef { ( -12 28 8 ) ( -8 28 8 ) ( -12 8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -12 24 -4 ) ( -12 4 -4 ) ( -12 24 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -12 12 -4 ) ( -12 12 -12 ) ( -8 12 -4 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -8 4 -8 ) ( -8 24 -8 ) ( -12 4 -8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -8 -4 -12 ) ( -8 -4 -4 ) ( -8 16 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -8 8 -12 ) ( -12 8 -12 ) ( -8 8 -4 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 } } // brush 2 { brushDef { ( -12 28 12 ) ( -8 28 12 ) ( -12 8 12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -12 24 0 ) ( -12 4 0 ) ( -12 24 -8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -12 12 0 ) ( -12 12 -8 ) ( -8 12 0 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -8 4 8 ) ( -8 24 8 ) ( -12 4 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 12 8 -8 ) ( 12 8 0 ) ( 12 28 -8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -8 8 -8 ) ( -12 8 -8 ) ( -8 8 0 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 } } // brush 3 { brushDef { ( -11 -5 -12 ) ( -11 -13 -12 ) ( -7 -5 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -12 8 -12 ) ( -8 8 -12 ) ( -12 8 -8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -8 0 -8 ) ( -8 8 -8 ) ( -8 0 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -8 -4 8 ) ( -12 -4 8 ) ( -8 4 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -7 -12 1720 ) ( -11 4 1720 ) ( -7 -12 1848 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 } } // brush 4 { brushDef { ( -11 8 11 ) ( -11 8 -5 ) ( -8 8 11 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -8 -9 8 ) ( -8 3 8 ) ( -11 -9 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -8 -4 -5 ) ( -8 -4 11 ) ( -8 8 -5 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 1720 -8 8 ) ( 1720 4 11 ) ( 1848 -8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -8 -8 -312 ) ( -11 4 -312 ) ( -8 -8 -184 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 } } // brush 5 { brushDef { ( -8 0 11 ) ( -8 -8 11 ) ( -8 0 7 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -12 8 12 ) ( -12 8 8 ) ( -8 8 12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -8 -4 8 ) ( -8 4 8 ) ( -12 -4 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 8 0 8 ) ( 8 0 12 ) ( 8 8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 1720 -12 7 ) ( 1720 4 11 ) ( 1848 -12 7 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 } } // brush 6 { brushDef { ( 11 -4 8 ) ( 11 -12 8 ) ( 7 -4 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 12 8 12 ) ( 8 8 12 ) ( 12 8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 8 0 8 ) ( 8 8 8 ) ( 8 0 12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 8 -5 -12 ) ( 12 -5 -12 ) ( 8 3 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 7 -12 -1720 ) ( 11 4 -1720 ) ( 7 -12 -1848 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 } } // brush 7 { brushDef { ( -8 11 -12 ) ( -4 11 -12 ) ( -8 -9 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -8 6 -10 ) ( -8 -14 -10 ) ( -8 6 -18 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 4 10 -10 ) ( 4 10 -18 ) ( 8 10 -10 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -4 -15 -15 ) ( -4 5 -15 ) ( -8 -15 -15 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 8 -10 -18 ) ( 8 -10 -10 ) ( 8 10 -18 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -4 -9 -19 ) ( -8 -9 -19 ) ( -4 -9 -11 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 } } // brush 8 { brushDef { ( 8 28 8 ) ( 12 28 8 ) ( 8 8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 8 12 -4 ) ( 8 -8 -4 ) ( 8 12 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 8 12 -4 ) ( 8 12 -12 ) ( 12 12 -4 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 12 4 -8 ) ( 12 24 -8 ) ( 8 4 -8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 12 4 -12 ) ( 12 4 -4 ) ( 12 24 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 12 8 -12 ) ( 8 8 -12 ) ( 12 8 -4 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 } } // brush 9 { brushDef { ( -8 8 8 ) ( -4 8 8 ) ( -8 -12 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -8 4 -4 ) ( -8 -16 -4 ) ( -8 4 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 4 8 -4 ) ( 4 8 -12 ) ( 8 8 -4 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -4 -17 -12 ) ( -4 3 -12 ) ( -8 -17 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 8 -12 -12 ) ( 8 -12 -4 ) ( 8 8 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -4 -12 -12 ) ( -8 -12 -12 ) ( -4 -12 -4 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 } } // brush 10 { brushDef { ( 8 8 11 ) ( 8 -4 11 ) ( 8 8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 8 8 11 ) ( 8 8 8 ) ( 11 8 11 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 11 -8 8 ) ( 11 4 8 ) ( 8 -8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 8 -8 -184 ) ( 11 4 -312 ) ( 8 -8 -312 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 1720 -8 8 ) ( 1720 4 11 ) ( 1848 -8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 } } // brush 11 { brushDef { ( -8 11 -15 ) ( -4 11 -15 ) ( -8 -9 -15 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -11 6 -13 ) ( -11 -14 -13 ) ( -11 6 -21 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 4 12 -13 ) ( 4 12 -21 ) ( 8 12 -13 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -4 -15 -18 ) ( -4 5 -18 ) ( -8 -15 -18 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( 11 -10 -21 ) ( 11 -10 -13 ) ( 11 10 -21 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 ( -4 -12 -22 ) ( -8 -12 -22 ) ( -4 -12 -14 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0 } } // brush 12 { brushDef { ( -12 28 -8 ) ( -8 28 -8 ) ( -12 8 -8 ) ( ( 0.0320512839 0 1.0737179518 ) ( -0 0.2325581461 0.4186046422 ) ) zombietextures_props/monitor01button 0 0 0 ( -12 24 -20 ) ( -12 4 -20 ) ( -12 24 -28 ) ( ( 0.0320512839 0 1.0737179518 ) ( -0 0.2325581461 0.4186046422 ) ) zombietextures_props/monitor01button 0 0 0 ( -12 12 -20 ) ( -12 12 -28 ) ( -8 12 -20 ) ( ( 0.0320512839 0 1.0737179518 ) ( -0 0.2325581461 0.4186046422 ) ) zombietextures_props/monitor01button 0 0 0 ( -8 4 -12 ) ( -8 24 -12 ) ( -12 4 -12 ) ( ( 0.0320512839 0 1.0737179518 ) ( -0 0.2325581461 0.4186046422 ) ) zombietextures_props/monitor01button 0 0 0 ( 12 8 -28 ) ( 12 8 -20 ) ( 12 28 -28 ) ( ( 0.0320512839 0 1.0737179518 ) ( -0 0.2325581461 0.4186046422 ) ) zombietextures_props/monitor01button 0 0 0 ( -8 8 -28 ) ( -12 8 -28 ) ( -8 8 -20 ) ( ( 0.0320512839 0 1.0737179518 ) ( -0 0.2325581461 0.4186046422 ) ) zombietextures_props/monitor01button 0 0 0 } } }