my xonotic map i use in videos
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zombie 07a9c99bbc
replaced some textures with cc0 ones
this is the beginning of a long effort to replace all the textures in
the level with public domain textures. I got the section featured in
sotd.jpg (screenshot of the day) completed
2023-09-14 11:09:59 -04:00
zombieofficeroom.pk3dir replaced some textures with cc0 ones 2023-09-14 11:09:59 -04:00
zombietextures.pk3dir@ba898d64eb replaced some textures with cc0 ones 2023-09-14 11:09:59 -04:00
.gitmodules submodules work hopefully 2023-09-14 06:38:15 -04:00
build.sh added a build script to copy the files to the destination 2023-09-14 06:54:09 -04:00
README.md replaced some textures with cc0 ones 2023-09-14 11:09:59 -04:00
sotd.jpg replaced some textures with cc0 ones 2023-09-14 11:09:59 -04:00

Sure, here's a quick GitHub README.md for your project:

Zombie Office Room for Xonotic

Description

This repository contains the map I use in the creation of my silly goose videos, such as "vcf a week away" and "cd outtake"

Installation

Clone the Repo

To clone the repository, run the following command:

git clone --recursive ssh://git@play.qtechofficial.com:9940/nbrooks211/zombieofficeroom.git

Build and Install

Navigate to the cloned directory and run the build.sh script to install it in your Xonotic folder: note this will only copy the already built bsp over and not recompile the bsp

cd zombieofficeroom
./build.sh

Feel free to customize it further!