zombieofficeroom/zombieofficeroom.pk3dir/maps/monitor.autosave.map

159 lines
9.5 KiB
Text

// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"classname" "func_group"
// brush 0
{
brushDef
{
( 42 16 8 ) ( 42 8 8 ) ( -6 16 8 ) ( ( 0.2499863803 0 96.0212097168 ) ( 0 0.0624989383 21.1888427734 ) ) zombieofficeroom_animated/+aspinmonkey 0 0 0
( 40 12 26 ) ( -8 12 26 ) ( 40 12 -6 ) ( ( 0.0624998845 0 79.8123550415 ) ( 0 0.0624999665 15.8749914169 ) ) zombieofficeroom_animated/+aspinmonkey 0 0 0
( 8 11 26 ) ( 8 11 -6 ) ( 8 3 26 ) ( ( 0.2499863952 0 96.0211791992 ) ( 0 0.0624999553 15.8749904633 ) ) zombieofficeroom_animated/+aspinmonkey 0 0 0
( -8 8 -8 ) ( 40 8 -8 ) ( -8 16 -8 ) ( ( 0.2499863952 0 96.0211791992 ) ( 0 0.0624999851 79.8124847412 ) ) zombieofficeroom_animated/+aspinmonkey 0 0 0
( -8 8 -6 ) ( -8 8 26 ) ( 40 8 -6 ) ( ( 0.0625017136 0 42.1853637695 ) ( 0 0.0624999553 15.8749904633 ) ) zombieofficeroom_animated/+aspinmonkey 0 0 0
( -8 8 -6 ) ( -8 16 -6 ) ( -8 8 26 ) ( ( 0.2500000298 0 26.0000610352 ) ( 0 0.0624999665 15.8749914169 ) ) zombieofficeroom_animated/+aspinmonkey 0 0 0
}
}
// brush 1
{
brushDef
{
( -12 28 8 ) ( -8 28 8 ) ( -12 8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -12 24 -4 ) ( -12 4 -4 ) ( -12 24 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -12 12 -4 ) ( -12 12 -12 ) ( -8 12 -4 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -8 4 -8 ) ( -8 24 -8 ) ( -12 4 -8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -8 -4 -12 ) ( -8 -4 -4 ) ( -8 16 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -8 8 -12 ) ( -12 8 -12 ) ( -8 8 -4 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
}
}
// brush 2
{
brushDef
{
( -12 28 12 ) ( -8 28 12 ) ( -12 8 12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -12 24 0 ) ( -12 4 0 ) ( -12 24 -8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -12 12 0 ) ( -12 12 -8 ) ( -8 12 0 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -8 4 8 ) ( -8 24 8 ) ( -12 4 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 12 8 -8 ) ( 12 8 0 ) ( 12 28 -8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -8 8 -8 ) ( -12 8 -8 ) ( -8 8 0 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
}
}
// brush 3
{
brushDef
{
( -11 -5 -12 ) ( -11 -13 -12 ) ( -7 -5 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -12 8 -12 ) ( -8 8 -12 ) ( -12 8 -8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -8 0 -8 ) ( -8 8 -8 ) ( -8 0 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -8 -4 8 ) ( -12 -4 8 ) ( -8 4 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -7 -12 1720 ) ( -11 4 1720 ) ( -7 -12 1848 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
}
}
// brush 4
{
brushDef
{
( -11 8 11 ) ( -11 8 -5 ) ( -8 8 11 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -8 -9 8 ) ( -8 3 8 ) ( -11 -9 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -8 -4 -5 ) ( -8 -4 11 ) ( -8 8 -5 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 1720 -8 8 ) ( 1720 4 11 ) ( 1848 -8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -8 -8 -312 ) ( -11 4 -312 ) ( -8 -8 -184 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
}
}
// brush 5
{
brushDef
{
( -8 0 11 ) ( -8 -8 11 ) ( -8 0 7 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -12 8 12 ) ( -12 8 8 ) ( -8 8 12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -8 -4 8 ) ( -8 4 8 ) ( -12 -4 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 8 0 8 ) ( 8 0 12 ) ( 8 8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 1720 -12 7 ) ( 1720 4 11 ) ( 1848 -12 7 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
}
}
// brush 6
{
brushDef
{
( 11 -4 8 ) ( 11 -12 8 ) ( 7 -4 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 12 8 12 ) ( 8 8 12 ) ( 12 8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 8 0 8 ) ( 8 8 8 ) ( 8 0 12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 8 -5 -12 ) ( 12 -5 -12 ) ( 8 3 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 7 -12 -1720 ) ( 11 4 -1720 ) ( 7 -12 -1848 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
}
}
// brush 7
{
brushDef
{
( -8 11 -12 ) ( -4 11 -12 ) ( -8 -9 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -8 6 -10 ) ( -8 -14 -10 ) ( -8 6 -18 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 4 10 -10 ) ( 4 10 -18 ) ( 8 10 -10 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -4 -15 -15 ) ( -4 5 -15 ) ( -8 -15 -15 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 8 -10 -18 ) ( 8 -10 -10 ) ( 8 10 -18 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -4 -9 -19 ) ( -8 -9 -19 ) ( -4 -9 -11 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
}
}
// brush 8
{
brushDef
{
( 8 28 8 ) ( 12 28 8 ) ( 8 8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 8 12 -4 ) ( 8 -8 -4 ) ( 8 12 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 8 12 -4 ) ( 8 12 -12 ) ( 12 12 -4 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 12 4 -8 ) ( 12 24 -8 ) ( 8 4 -8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 12 4 -12 ) ( 12 4 -4 ) ( 12 24 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 12 8 -12 ) ( 8 8 -12 ) ( 12 8 -4 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
}
}
// brush 9
{
brushDef
{
( -8 8 8 ) ( -4 8 8 ) ( -8 -12 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -8 4 -4 ) ( -8 -16 -4 ) ( -8 4 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 4 8 -4 ) ( 4 8 -12 ) ( 8 8 -4 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -4 -17 -12 ) ( -4 3 -12 ) ( -8 -17 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 8 -12 -12 ) ( 8 -12 -4 ) ( 8 8 -12 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -4 -12 -12 ) ( -8 -12 -12 ) ( -4 -12 -4 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
}
}
// brush 10
{
brushDef
{
( 8 8 11 ) ( 8 -4 11 ) ( 8 8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 8 8 11 ) ( 8 8 8 ) ( 11 8 11 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 11 -8 8 ) ( 11 4 8 ) ( 8 -8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 8 -8 -184 ) ( 11 4 -312 ) ( 8 -8 -312 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 1720 -8 8 ) ( 1720 4 11 ) ( 1848 -8 8 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
}
}
// brush 11
{
brushDef
{
( -8 11 -15 ) ( -4 11 -15 ) ( -8 -9 -15 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -11 6 -13 ) ( -11 -14 -13 ) ( -11 6 -21 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 4 12 -13 ) ( 4 12 -21 ) ( 8 12 -13 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -4 -15 -18 ) ( -4 5 -18 ) ( -8 -15 -18 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( 11 -10 -21 ) ( 11 -10 -13 ) ( 11 10 -21 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
( -4 -12 -22 ) ( -8 -12 -22 ) ( -4 -12 -14 ) ( ( 0.009765625 0 -0 ) ( -0 0.009765625 0 ) ) zombietextures_props/monitor01 0 0 0
}
}
// brush 12
{
brushDef
{
( -12 28 -8 ) ( -8 28 -8 ) ( -12 8 -8 ) ( ( 0.0320512839 0 1.0737179518 ) ( -0 0.2325581461 0.4186046422 ) ) zombietextures_props/monitor01button 0 0 0
( -12 24 -20 ) ( -12 4 -20 ) ( -12 24 -28 ) ( ( 0.0320512839 0 1.0737179518 ) ( -0 0.2325581461 0.4186046422 ) ) zombietextures_props/monitor01button 0 0 0
( -12 12 -20 ) ( -12 12 -28 ) ( -8 12 -20 ) ( ( 0.0320512839 0 1.0737179518 ) ( -0 0.2325581461 0.4186046422 ) ) zombietextures_props/monitor01button 0 0 0
( -8 4 -12 ) ( -8 24 -12 ) ( -12 4 -12 ) ( ( 0.0320512839 0 1.0737179518 ) ( -0 0.2325581461 0.4186046422 ) ) zombietextures_props/monitor01button 0 0 0
( 12 8 -28 ) ( 12 8 -20 ) ( 12 28 -28 ) ( ( 0.0320512839 0 1.0737179518 ) ( -0 0.2325581461 0.4186046422 ) ) zombietextures_props/monitor01button 0 0 0
( -8 8 -28 ) ( -12 8 -28 ) ( -8 8 -20 ) ( ( 0.0320512839 0 1.0737179518 ) ( -0 0.2325581461 0.4186046422 ) ) zombietextures_props/monitor01button 0 0 0
}
}
}