zombietextures/maps/hazardcourse_entities.mtl

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# Generated by Q3Map2 (ydnar) -convert -format obj
newmtl textures/zombietextures_dev/tiles01_physicsobject
Kd 0.213779 1.000000 0.163728
map_Kd ../textures/zombietextures_dev/tiles01_physicsobject.png
newmtl textures/zombietextures_dev/tiles05_cardboard
Kd 0.328765 1.000000 0.592359
map_Kd ../textures/zombietextures_dev/tiles05_cardboard.png
newmtl textures/zombietextures_dev/tiles01_player
Kd 0.215219 1.000000 0.165055
map_Kd ../textures/zombietextures_dev/tiles01_player.png
newmtl textures/zombietextures_dev/tiles05_door
Kd 0.328579 1.000000 0.592535
map_Kd ../textures/zombietextures_dev/tiles05_door.png
newmtl textures/zombietextures_dev/tiles05_player
Kd 0.329148 1.000000 0.593025
map_Kd ../textures/zombietextures_dev/tiles05_player.png