the intro room is almost entirly textured

This commit is contained in:
zombie maniac 2023-10-08 02:59:28 -04:00
parent 7128819e97
commit 1dfd1c8da1
Signed by: nbrooks211
GPG key ID: F43C85C0DF0C334E
34 changed files with 31104 additions and 25102 deletions

View file

@ -39,7 +39,12 @@ mv *mtl maps/
for mtl_file in maps/*mtl; do for mtl_file in maps/*mtl; do
sed -i '/newmtl textures\/zombietextures_dev\/tiles01_pink_clip/a d 0.0' "$mtl_file" sed -i '/newmtl textures\/zombietextures_dev\/tiles01_pink_clip/a d 0.0' "$mtl_file"
done done
for mtl_file in maps/*mtl; do
sed -i '/newmtl textures\/zombietextures_tnhl\/fence01/a d 0.9' "$mtl_file"
done
for mtl_file in maps/*mtl; do
sed -i '/newmtl textures\/zombietextures_tnhl\/grate01/a d 0.9' "$mtl_file"
done
#delete bloat #delete bloat
#rm *srf #rm *srf

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@ -41,12 +41,12 @@ brushDef
{ {
brushDef brushDef
{ {
( -4864 1828 100 ) ( -4864 1824 100 ) ( -4896 1828 100 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0 ( -4976 628 100 ) ( -4976 624 100 ) ( -5008 628 100 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0
( -4864 1840 100 ) ( -4896 1840 100 ) ( -4864 1840 32 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0 ( -4976 640 100 ) ( -5008 640 100 ) ( -4976 640 32 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0
( -4864 1828 100 ) ( -4864 1828 32 ) ( -4864 1824 100 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0 ( -4976 628 100 ) ( -4976 628 32 ) ( -4976 624 100 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0
( -4896 1824 32 ) ( -4864 1824 32 ) ( -4896 1828 32 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0 ( -5008 624 32 ) ( -4976 624 32 ) ( -5008 628 32 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0
( -4896 1808 32 ) ( -4896 1808 100 ) ( -4864 1808 32 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0 ( -5008 608 32 ) ( -5008 608 100 ) ( -4976 608 32 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0
( -4896 1824 32 ) ( -4896 1828 32 ) ( -4896 1824 100 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0 ( -5008 624 32 ) ( -5008 628 32 ) ( -5008 624 100 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0
} }
} }
// brush 4 // brush 4
@ -173,6 +173,18 @@ brushDef
{ {
brushDef brushDef
{ {
( -4544 1200 32 ) ( -4544 1168 32 ) ( -4640 1200 32 ) ( ( 0.010416667 0 51.1666641235 ) ( 0 0.010416667 48.6666679382 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -4560 1328 0 ) ( -4656 1328 0 ) ( -4560 1328 -64 ) ( ( 0.010416667 0 16.3333358765 ) ( 0 0.010416667 0.3333333433 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -4576 1280 0 ) ( -4576 1280 -64 ) ( -4576 1248 0 ) ( ( 0.010416667 0 51.1666641235 ) ( 0 0.010416667 0.3333333433 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -4656 1168 -64 ) ( -4560 1168 -64 ) ( -4656 1200 -64 ) ( ( 0.010416667 0 51.1666641235 ) ( -0 0.010416667 16.3333358765 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -4736 1232 -64 ) ( -4736 1232 0 ) ( -4640 1232 -64 ) ( ( 0.010416667 0 48.6666679382 ) ( 0 0.010416667 0.3333333433 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -4672 1168 -64 ) ( -4672 1200 -64 ) ( -4672 1168 0 ) ( ( 0.010416667 0 13.8333330154 ) ( 0 0.010416667 0.3333333433 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
}
}
// brush 15
{
brushDef
{
( -4832 1984 96 ) ( -4832 1952 96 ) ( -4928 1984 96 ) ( ( 0.015625 0 33.5 ) ( 0 0.015625 13 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0 ( -4832 1984 96 ) ( -4832 1952 96 ) ( -4928 1984 96 ) ( ( 0.015625 0 33.5 ) ( 0 0.015625 13 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -4832 2016 96 ) ( -4928 2016 96 ) ( -4832 2016 32 ) ( ( 0.015625 0 52 ) ( 0 0.015625 1.5 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0 ( -4832 2016 96 ) ( -4928 2016 96 ) ( -4832 2016 32 ) ( ( 0.015625 0 52 ) ( 0 0.015625 1.5 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -4864 1984 96 ) ( -4864 1984 32 ) ( -4864 1952 96 ) ( ( 0.015625 0 33.5 ) ( 0 0.015625 1.5 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0 ( -4864 1984 96 ) ( -4864 1984 32 ) ( -4864 1952 96 ) ( ( 0.015625 0 33.5 ) ( 0 0.015625 1.5 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
@ -181,4 +193,63 @@ brushDef
( -4928 1952 32 ) ( -4928 1984 32 ) ( -4928 1952 96 ) ( ( 0.015625 0 31.5 ) ( 0 0.015625 1.5 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0 ( -4928 1952 32 ) ( -4928 1984 32 ) ( -4928 1952 96 ) ( ( 0.015625 0 31.5 ) ( 0 0.015625 1.5 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
} }
} }
// brush 16
{
brushDef
{
( -4976 1088 64 ) ( -4976 1088 0 ) ( -4976 1056 64 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -5024 1120 -64 ) ( -4928 1120 -64 ) ( -5024 1152 -64 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -5008 1136 0 ) ( -5008 1136 64 ) ( -4912 1136 0 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -5024 1120 0 ) ( -5024 1152 0 ) ( -5024 1120 64 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -64 1136 -16 ) ( -64 1184 -64 ) ( 64 1136 -16 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
}
}
// brush 17
{
brushDef
{
( -4784 1104 16 ) ( -4784 1072 16 ) ( -4880 1104 16 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -4896 1136 64 ) ( -4992 1136 64 ) ( -4896 1136 0 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -4800 1008 64 ) ( -4800 1008 0 ) ( -4800 976 64 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -4896 1072 -64 ) ( -4800 1072 -64 ) ( -4896 1104 -64 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -4848 1040 0 ) ( -4848 1040 64 ) ( -4752 1040 0 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -4896 1072 0 ) ( -4896 1104 0 ) ( -4896 1072 64 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
}
}
// brush 18
{
brushDef
{
( -4952 976 48 ) ( -4952 944 48 ) ( -5048 976 48 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -5064 1008 64 ) ( -5160 1008 64 ) ( -5064 1008 0 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -4984 912 64 ) ( -4984 912 0 ) ( -4984 880 64 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -5064 944 -64 ) ( -4968 944 -64 ) ( -5064 976 -64 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -5048 896 0 ) ( -5048 896 64 ) ( -4952 896 0 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -5096 960 0 ) ( -5096 992 0 ) ( -5096 960 64 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
}
}
// brush 19
{
brushDef
{
( -4944 1216 -16 ) ( -4944 1184 -16 ) ( -5040 1216 -16 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -5056 1248 64 ) ( -5152 1248 64 ) ( -5056 1248 0 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -5008 1152 64 ) ( -5008 1152 0 ) ( -5008 1120 64 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -5056 1184 -64 ) ( -4960 1184 -64 ) ( -5056 1216 -64 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -5040 1200 0 ) ( -5040 1200 64 ) ( -4944 1200 0 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
( -5056 1184 0 ) ( -5056 1216 0 ) ( -5056 1184 64 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_physicsobject 0 0 0
}
}
// brush 20
{
brushDef
{
( -4864 1828 100 ) ( -4864 1824 100 ) ( -4896 1828 100 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0
( -4864 1840 100 ) ( -4896 1840 100 ) ( -4864 1840 32 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0
( -4864 1828 100 ) ( -4864 1828 32 ) ( -4864 1824 100 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0
( -4896 1824 32 ) ( -4864 1824 32 ) ( -4896 1828 32 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0
( -4896 1808 32 ) ( -4896 1808 100 ) ( -4864 1808 32 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0
( -4896 1824 32 ) ( -4896 1828 32 ) ( -4896 1824 100 ) ( ( 0.0625 0 -0 ) ( -0 0.0625 0 ) ) zombietextures_dev/tiles01_player 0 0 0
}
}
} }

View file

@ -2,15 +2,44 @@
newmtl textures/zombietextures_dev/tiles05_gray newmtl textures/zombietextures_dev/tiles05_gray
Kd 1.000000 1.000000 1.000000 Kd 1.000000 1.000000 1.000000
map_Kd ../textures/zombietextures_dev/tiles05_gray.png map_Kd ../textures/zombietextures_dev/tiles05_gray.png
newmtl textures/zombietextures_tnhl/fence01
d 0.9
Kd 0.960261 0.999482 1.000000
map_Kd ../textures/zombietextures_tnhl/fence01.png
newmtl textures/zombietextures_tnhl/grate01
d 0.9
Kd 0.970930 0.994186 1.000000
map_Kd ../textures/zombietextures_tnhl/grate01.png
newmtl textures/zombietextures_dev/tiles01_green
Kd 0.217465 1.000000 0.167195
map_Kd ../textures/zombietextures_dev/tiles01_green.png
newmtl textures/zombietextures_dev/tiles05_green newmtl textures/zombietextures_dev/tiles05_green
Kd 0.328503 1.000000 0.591605 Kd 0.328503 1.000000 0.591605
map_Kd ../textures/zombietextures_dev/tiles05_green.png map_Kd ../textures/zombietextures_dev/tiles05_green.png
newmtl textures/zombietextures_dev/tiles05_gray newmtl textures/zombietextures_tnhl/hazardstripes
Kd 1.000000 1.000000 1.000000 Kd 1.000000 0.834951 0.142035
map_Kd ../textures/zombietextures_dev/tiles05_gray.png map_Kd ../textures/zombietextures_tnhl/hazardstripes.png
newmtl textures/zombietextures_tnhl/tiles01
Kd 0.934797 0.916841 1.000000
map_Kd ../textures/zombietextures_tnhl/tiles01.png
newmtl textures/zombietextures_tnhl/tiles02
Kd 0.928919 0.915294 1.000000
map_Kd ../textures/zombietextures_tnhl/tiles02.png
newmtl textures/zombietextures_tnhl/rust01
Kd 1.000000 0.779732 0.661476
map_Kd ../textures/zombietextures_tnhl/rust01.png
newmtl textures/zombietextures_dev/tiles05_orange newmtl textures/zombietextures_dev/tiles05_orange
Kd 1.000000 0.578380 0.004485 Kd 1.000000 0.578380 0.004485
map_Kd ../textures/zombietextures_dev/tiles05_orange.png map_Kd ../textures/zombietextures_dev/tiles05_orange.png
newmtl textures/zombietextures_tnhl/tilesvertical01
Kd 0.902086 0.898241 1.000000
map_Kd ../textures/zombietextures_tnhl/tilesvertical01.png
newmtl textures/zombietextures_dev/tiles05_gray
Kd 1.000000 1.000000 1.000000
map_Kd ../textures/zombietextures_dev/tiles05_gray.png
newmtl textures/zombietextures_tnhl/rust02
Kd 1.000000 0.717076 0.130035
map_Kd ../textures/zombietextures_tnhl/rust02.png
newmtl textures/zombietextures_dev/tiles01_pink_clip newmtl textures/zombietextures_dev/tiles01_pink_clip
d 0.0 d 0.0
Kd 1.000000 0.323502 0.323502 Kd 1.000000 0.323502 0.323502

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